(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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@@ -675,7 +675,7 @@ void RunTileLoop()
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if (TileX(tile) < MapSizeX() - TILELOOP_SIZE) {
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tile += TILELOOP_SIZE; // no overflow
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} else {
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tile = TILE_MASK(tile - TILELOOP_SIZE * (MapSizeX() / TILELOOP_SIZE - 1) + TileDiffXY(0, TILELOOP_SIZE)); /* x would overflow, also increase y */
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tile = TILE_MASK(tile - TILELOOP_SIZE * (MapSizeX() / TILELOOP_SIZE - 1) + TileDiffXY(0, TILELOOP_SIZE)); // x would overflow, also increase y
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}
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} while (--count != 0);
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assert((tile & ~TILELOOP_ASSERTMASK) == 0);
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