(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too

This commit is contained in:
rubidium
2009-03-15 00:32:18 +00:00
parent 332846e9e2
commit c3e87f345d
130 changed files with 1724 additions and 1727 deletions

View File

@@ -374,20 +374,20 @@ static bool EnumRoadSignalFindDepot(TileIndex tile, void *data, Trackdir trackdi
static const Depot *FindClosestRoadDepot(const Vehicle *v)
{
switch (_settings_game.pf.pathfinder_for_roadvehs) {
case VPF_YAPF: /* YAPF */
case VPF_YAPF: // YAPF
return YapfFindNearestRoadDepot(v);
case VPF_NPF: { /* NPF */
case VPF_NPF: { // NPF
/* See where we are now */
Trackdir trackdir = GetVehicleTrackdir(v);
NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES, 0);
if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); /* Target found */
if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); // Target found
} break;
default:
case VPF_OPF: { /* OPF */
case VPF_OPF: { // OPF
RoadFindDepotData rfdd;
rfdd.owner = v->owner;
@@ -402,7 +402,7 @@ static const Depot *FindClosestRoadDepot(const Vehicle *v)
} break;
}
return NULL; /* Target not found */
return NULL; // Target not found
}
bool RoadVehicle::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
@@ -1101,18 +1101,18 @@ static Trackdir RoadFindPathToDest(Vehicle *v, TileIndex tile, DiagDirection ent
}
switch (_settings_game.pf.pathfinder_for_roadvehs) {
case VPF_YAPF: { /* YAPF */
case VPF_YAPF: { // YAPF
Trackdir trackdir = YapfChooseRoadTrack(v, tile, enterdir);
if (trackdir != INVALID_TRACKDIR) return_track(trackdir);
return_track(PickRandomBit(trackdirs));
} break;
case VPF_NPF: { /* NPF */
case VPF_NPF: { // NPF
NPFFindStationOrTileData fstd;
NPFFillWithOrderData(&fstd, v);
Trackdir trackdir = DiagDirToDiagTrackdir(enterdir);
//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
/* debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir); */
NPFFoundTargetData ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES);
if (ftd.best_trackdir == INVALID_TRACKDIR) {
@@ -1130,7 +1130,7 @@ static Trackdir RoadFindPathToDest(Vehicle *v, TileIndex tile, DiagDirection ent
} break;
default:
case VPF_OPF: { /* OPF */
case VPF_OPF: { // OPF
DiagDirection dir;
if (IsTileType(desttile, MP_ROAD)) {