(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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@@ -243,12 +243,12 @@ static bool FindNearIndustryName(TileIndex tile, void *user_data)
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static StringID GenerateStationName(Station *st, TileIndex tile, int flag)
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{
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static const uint32 _gen_station_name_bits[] = {
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0, /* 0 */
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1 << M(STR_SV_STNAME_AIRPORT), /* 1 */
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1 << M(STR_SV_STNAME_OILFIELD), /* 2 */
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1 << M(STR_SV_STNAME_DOCKS), /* 3 */
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0x1FF << M(STR_SV_STNAME_BUOY_1), /* 4 */
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1 << M(STR_SV_STNAME_HELIPORT), /* 5 */
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0, // 0
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1 << M(STR_SV_STNAME_AIRPORT), // 1
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1 << M(STR_SV_STNAME_OILFIELD), // 2
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1 << M(STR_SV_STNAME_DOCKS), // 3
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0x1FF << M(STR_SV_STNAME_BUOY_1), // 4
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1 << M(STR_SV_STNAME_HELIPORT), // 5
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};
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const Town *t = st->town;
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@@ -675,7 +675,7 @@ static void UpdateStationSignCoord(Station *st)
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{
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const StationRect *r = &st->rect;
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if (r->IsEmpty()) return; /* no tiles belong to this station */
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if (r->IsEmpty()) return; // no tiles belong to this station
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/* clamp sign coord to be inside the station rect */
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st->xy = TileXY(ClampU(TileX(st->xy), r->left, r->right), ClampU(TileY(st->xy), r->top, r->bottom));
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@@ -1511,7 +1511,7 @@ CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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RoadStop **currstop = FindRoadStopSpot(type, st);
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*currstop = road_stop;
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/*initialize an empty station */
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/* initialize an empty station */
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st->AddFacility((type) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP, tile);
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st->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
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@@ -2235,7 +2235,6 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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if (st->dock_tile != INVALID_TILE) return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK);
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} else {
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/* allocate and initialize new station */
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/* allocate and initialize new station */
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if (!Station::CanAllocateItem()) return_cmd_error(STR_3008_TOO_MANY_STATIONS_LOADING);
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@@ -2669,7 +2668,7 @@ static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, i
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if (y == TILE_SIZE / 2) {
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if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
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int stop = TILE_SIZE - (v->u.rail.cached_veh_length + 1) / 2;
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if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); /* enter station */
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if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
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if (x < stop) {
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uint16 spd;
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@@ -2707,8 +2706,8 @@ static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, i
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return VETSB_CONTINUE;
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}
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/* For normal (non drive-through) road stops */
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/* Check if station is busy or if there are no free bays or whether it is a articulated vehicle. */
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/* For normal (non drive-through) road stops
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* Check if station is busy or if there are no free bays or whether it is a articulated vehicle. */
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if (rs->IsEntranceBusy() || !rs->HasFreeBay() || RoadVehHasArticPart(v)) return VETSB_CANNOT_ENTER;
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SetBit(v->u.road.state, RVS_IN_ROAD_STOP);
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@@ -3276,18 +3275,18 @@ static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, ui
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extern const TileTypeProcs _tile_type_station_procs = {
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DrawTile_Station, /* draw_tile_proc */
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GetSlopeZ_Station, /* get_slope_z_proc */
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ClearTile_Station, /* clear_tile_proc */
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GetAcceptedCargo_Station, /* get_accepted_cargo_proc */
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GetTileDesc_Station, /* get_tile_desc_proc */
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GetTileTrackStatus_Station, /* get_tile_track_status_proc */
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ClickTile_Station, /* click_tile_proc */
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AnimateTile_Station, /* animate_tile_proc */
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TileLoop_Station, /* tile_loop_clear */
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ChangeTileOwner_Station, /* change_tile_owner_clear */
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NULL, /* get_produced_cargo_proc */
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VehicleEnter_Station, /* vehicle_enter_tile_proc */
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GetFoundation_Station, /* get_foundation_proc */
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TerraformTile_Station, /* terraform_tile_proc */
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DrawTile_Station, // draw_tile_proc
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GetSlopeZ_Station, // get_slope_z_proc
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ClearTile_Station, // clear_tile_proc
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GetAcceptedCargo_Station, // get_accepted_cargo_proc
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GetTileDesc_Station, // get_tile_desc_proc
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GetTileTrackStatus_Station, // get_tile_track_status_proc
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ClickTile_Station, // click_tile_proc
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AnimateTile_Station, // animate_tile_proc
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TileLoop_Station, // tile_loop_clear
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ChangeTileOwner_Station, // change_tile_owner_clear
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NULL, // get_produced_cargo_proc
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VehicleEnter_Station, // vehicle_enter_tile_proc
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GetFoundation_Station, // get_foundation_proc
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TerraformTile_Station, // terraform_tile_proc
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};
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