Allow specifying any palette ID for tile highlight recolouring
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@@ -76,7 +76,7 @@ struct TileHighlightData {
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WindowClass window_class; ///< The \c WindowClass of the window that is responsible for the selection mode.
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WindowNumber window_number; ///< The \c WindowNumber of the window that is responsible for the selection mode.
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bool make_square_red; ///< Whether to give a tile a red selection.
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PaletteID square_palette; ///< Whether to give a tile a recoloured selection.
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TileIndex redsq; ///< The tile that has to get a red selection.
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ViewportPlaceMethod select_method; ///< The method which governs how tiles are selected.
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