(svn r21895) -Cleanup: get rid of the unused SLD_NEW_GAME
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@@ -203,7 +203,6 @@ void BuildFileList()
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FiosFreeSavegameList();
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switch (_saveload_mode) {
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case SLD_NEW_GAME:
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case SLD_LOAD_SCENARIO:
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case SLD_SAVE_SCENARIO:
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FiosGetScenarioList(_saveload_mode); break;
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@@ -716,7 +715,6 @@ static const FileType _file_modetotype[] = {
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FT_SAVEGAME, ///< used for SLD_SAVE_GAME
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FT_SCENARIO, ///< used for SLD_SAVE_SCENARIO
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FT_HEIGHTMAP, ///< used for SLD_LOAD_HEIGHTMAP
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FT_SAVEGAME, ///< SLD_NEW_GAME
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};
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void ShowSaveLoadDialog(SaveLoadDialogMode mode)
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