Fix #9492: show for what server a relay session is being created (#9494)

Currently it says "the server" which is a bit ambigious. Be more
specific.
This commit is contained in:
Patric Stout
2021-08-18 12:06:14 +02:00
committed by GitHub
parent 996ae28989
commit c4b700f1b0
5 changed files with 31 additions and 16 deletions

View File

@@ -23,6 +23,7 @@ void ShowJoinStatusWindow();
void ShowNetworkGameWindow();
void ShowClientList();
void ShowNetworkCompanyPasswordWindow(Window *parent);
void ShowNetworkAskRelay(const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token);
/** Company information stored at the client side */
@@ -37,6 +38,5 @@ struct NetworkCompanyInfo : NetworkCompanyStats {
std::string clients; ///< The clients that control this company (Name1, name2, ..)
};
void ShowNetworkAskRelay(const std::string &connection_string, const std::string &token);
#endif /* NETWORK_GUI_H */