(svn r62) - Added "None" as option for number of industries in difficulty settings

- Updated French translation (by testman57)
This commit is contained in:
orudge
2004-08-15 22:17:46 +00:00
parent 86f4959b55
commit c4b9a9cc70
4 changed files with 78 additions and 28 deletions

View File

@@ -443,7 +443,7 @@ static const GameSettingData _game_setting_info[] = {
{0,7,1,0},
{0,3,1,STR_6830_IMMEDIATE},
{0,2,1,STR_6816_LOW},
{0,2,1,STR_6816_LOW},
{0,3,1,STR_26816_NONE},
{100,500,50,0},
{2,4,1,0},
{0,2,1,STR_6820_LOW},
@@ -470,9 +470,9 @@ static bool FORCEINLINE GetBitAndShift(uint32 *b)
static GameOptions _opt_mod_temp;
static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = {
{2, 2, 1, 2, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0},
{4, 1, 1, 1, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1},
{7, 0, 2, 1, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2},
{2, 2, 1, 3, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0},
{4, 1, 1, 2, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1},
{7, 0, 2, 2, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2},
};
void SetDifficultyLevel(int mode, GameOptions *gm_opt)