(svn r24733) -Codechange: Move handling of editbox keys to window class.
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@@ -694,13 +694,6 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
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}
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}
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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EventState state = ES_NOT_HANDLED;
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this->HandleEditBoxKey(WID_GL_RANDOM_EDITBOX, key, keycode, state);
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return state;
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}
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virtual void OnOSKInput(int wid)
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{
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if (wid == WID_GL_RANDOM_EDITBOX) {
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