(svn r20536) -Codechange: unify the refitting of vehicles
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@@ -51,10 +51,10 @@ const uint32 _veh_sell_proc_table[] = {
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};
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const uint32 _veh_refit_proc_table[] = {
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CMD_REFIT_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_TRAIN),
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CMD_REFIT_ROAD_VEH | CMD_MSG(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE),
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CMD_REFIT_SHIP | CMD_MSG(STR_ERROR_CAN_T_REFIT_SHIP),
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CMD_REFIT_AIRCRAFT | CMD_MSG(STR_ERROR_CAN_T_REFIT_AIRCRAFT),
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CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_TRAIN),
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CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE),
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CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_SHIP),
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CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_AIRCRAFT),
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};
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const uint32 _send_to_depot_proc_table[] = {
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@@ -189,6 +189,76 @@ CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
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return ret;
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}
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/**
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* Refits a vehicle to the specified cargo type.
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* @param tile unused
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* @param flags type of operation
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* @param p1 vehicle ID of the train to refit
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0-7) - the new cargo type to refit to
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* - p2 = (bit 8-15) - the new cargo subtype to refit to
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* - p2 = (bit 16) - refit only this vehicle
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdRefitVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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Vehicle *v = Vehicle::GetIfValid(p1);
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if (v == NULL) return CMD_ERROR;
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Vehicle *front = v->First();
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CommandCost ret = CheckOwnership(front->owner);
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if (ret.Failed()) return ret;
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/* Don't allow disasters and sparks and such to be refitted. */
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if (!front->IsPrimaryVehicle()) return CMD_ERROR;
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/* Don't allow shadows and such to be refitted. */
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if (v != front && (v->type == VEH_SHIP || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
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if (!front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
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if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
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/* Check cargo */
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CargoID new_cid = GB(p2, 0, 8);
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byte new_subtype = GB(p2, 8, 8);
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if (new_cid >= NUM_CARGO) return CMD_ERROR;
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/* For ships and aircrafts there is always only one. */
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bool only_this = HasBit(p2, 16) || front->type == VEH_SHIP || front->type == VEH_AIRCRAFT;
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CommandCost cost = RefitVehicle(v, only_this, new_cid, new_subtype, flags);
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if (flags & DC_EXEC) {
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/* Update the cached variables */
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switch (v->type) {
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case VEH_TRAIN:
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Train::From(front)->ConsistChanged(false);
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break;
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case VEH_ROAD:
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RoadVehUpdateCache(RoadVehicle::From(front));
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if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) RoadVehicle::From(front)->CargoChanged();
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break;
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case VEH_SHIP:
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case VEH_AIRCRAFT:
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v->InvalidateNewGRFCacheOfChain();
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v->colourmap = PAL_NONE; // invalidate vehicle colour map
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break;
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default: NOT_REACHED();
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}
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InvalidateWindowData(WC_VEHICLE_DETAILS, front->index);
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SetWindowDirty(WC_VEHICLE_DEPOT, front->tile);
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InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
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} else {
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/* Always invalidate the cache; querycost might have filled it. */
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v->InvalidateNewGRFCacheOfChain();
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}
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return cost;
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}
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/**
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* Start/Stop a vehicle
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* @param tile unused
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