(svn r20536) -Codechange: unify the refitting of vehicles

This commit is contained in:
rubidium
2010-08-18 00:47:31 +00:00
parent 82e37c3cca
commit c5a670037b
7 changed files with 78 additions and 196 deletions

View File

@@ -51,10 +51,10 @@ const uint32 _veh_sell_proc_table[] = {
};
const uint32 _veh_refit_proc_table[] = {
CMD_REFIT_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_TRAIN),
CMD_REFIT_ROAD_VEH | CMD_MSG(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE),
CMD_REFIT_SHIP | CMD_MSG(STR_ERROR_CAN_T_REFIT_SHIP),
CMD_REFIT_AIRCRAFT | CMD_MSG(STR_ERROR_CAN_T_REFIT_AIRCRAFT),
CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_TRAIN),
CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE),
CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_SHIP),
CMD_REFIT_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_REFIT_AIRCRAFT),
};
const uint32 _send_to_depot_proc_table[] = {
@@ -189,6 +189,76 @@ CommandCost CmdSellVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
return ret;
}
/**
* Refits a vehicle to the specified cargo type.
* @param tile unused
* @param flags type of operation
* @param p1 vehicle ID of the train to refit
* @param p2 various bitstuffed elements
* - p2 = (bit 0-7) - the new cargo type to refit to
* - p2 = (bit 8-15) - the new cargo subtype to refit to
* - p2 = (bit 16) - refit only this vehicle
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdRefitVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
Vehicle *v = Vehicle::GetIfValid(p1);
if (v == NULL) return CMD_ERROR;
Vehicle *front = v->First();
CommandCost ret = CheckOwnership(front->owner);
if (ret.Failed()) return ret;
/* Don't allow disasters and sparks and such to be refitted. */
if (!front->IsPrimaryVehicle()) return CMD_ERROR;
/* Don't allow shadows and such to be refitted. */
if (v != front && (v->type == VEH_SHIP || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
if (!front->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
/* Check cargo */
CargoID new_cid = GB(p2, 0, 8);
byte new_subtype = GB(p2, 8, 8);
if (new_cid >= NUM_CARGO) return CMD_ERROR;
/* For ships and aircrafts there is always only one. */
bool only_this = HasBit(p2, 16) || front->type == VEH_SHIP || front->type == VEH_AIRCRAFT;
CommandCost cost = RefitVehicle(v, only_this, new_cid, new_subtype, flags);
if (flags & DC_EXEC) {
/* Update the cached variables */
switch (v->type) {
case VEH_TRAIN:
Train::From(front)->ConsistChanged(false);
break;
case VEH_ROAD:
RoadVehUpdateCache(RoadVehicle::From(front));
if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) RoadVehicle::From(front)->CargoChanged();
break;
case VEH_SHIP:
case VEH_AIRCRAFT:
v->InvalidateNewGRFCacheOfChain();
v->colourmap = PAL_NONE; // invalidate vehicle colour map
break;
default: NOT_REACHED();
}
InvalidateWindowData(WC_VEHICLE_DETAILS, front->index);
SetWindowDirty(WC_VEHICLE_DEPOT, front->tile);
InvalidateWindowClassesData(GetWindowClassForVehicleType(v->type), 0);
} else {
/* Always invalidate the cache; querycost might have filled it. */
v->InvalidateNewGRFCacheOfChain();
}
return cost;
}
/**
* Start/Stop a vehicle
* @param tile unused