(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO

- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
This commit is contained in:
matthijs
2005-02-06 22:36:08 +00:00
parent eed181245d
commit c5c5c9b17c
24 changed files with 180 additions and 130 deletions

View File

@@ -272,6 +272,14 @@ static inline bool IsRoadStationTile(uint tile) {
return IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_map5[tile], 0x43, 0x4B);
}
/**
* Check if a station really exists.
*/
static inline bool IsValidStation(Station* station)
{
return station->xy != 0; /* XXX: Replace by INVALID_TILE someday */
}
/* Get's the direction the station exit points towards. Ie, returns 0 for a
* station with the exit NE. */
static inline byte GetRoadStationDir(uint tile) {