(svn r24252) -Fix [FS#5162]: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default.

This commit is contained in:
frosch
2012-05-15 20:37:42 +00:00
parent 4340085e5c
commit c5d8a51c76
2 changed files with 12 additions and 4 deletions

View File

@@ -213,10 +213,10 @@ var = _freetype.mono_aa
def = false
[SDTG_VAR]
name = ""max_sprite_cache_size""
name = ""sprite_cache_size_px""
type = SLE_UINT
var = _sprite_cache_size
def = 64
def = 128
min = 1
max = 512