Cleanup: missing spaces before continuation * in some comments

This commit is contained in:
Rubidium
2023-11-01 21:46:33 +01:00
committed by rubidium42
parent c687b59efc
commit c6411168d8
25 changed files with 104 additions and 104 deletions

View File

@@ -171,9 +171,9 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::CloseConnection(NetworkRecvSta
this->SendPackets(true);
/* Wait a number of ticks so our leave message can reach the server.
* This is especially needed for Windows servers as they seem to get
* the "socket is closed" message before receiving our leave message,
* which would trigger the server to close the connection as well. */
* This is especially needed for Windows servers as they seem to get
* the "socket is closed" message before receiving our leave message,
* which would trigger the server to close the connection as well. */
CSleep(3 * MILLISECONDS_PER_TICK);
}