Add a baseset GRF for misc GUI sprites

This commit is contained in:
Jonathan G Rennison
2022-01-21 23:34:39 +00:00
parent 8ffe519179
commit c65901fef2
6 changed files with 16 additions and 1 deletions

View File

@@ -344,8 +344,12 @@ static const SpriteID ROUTE_STEP_SPRITE_COUNT = 4;
static const SpriteID SPR_TRACERESTRICT_BASE = SPR_ROUTE_STEP_BASE + ROUTE_STEP_SPRITE_COUNT;
static const uint16 TRACERESTRICT_SPRITE_COUNT = 2;
/* Tracerestrict sprites */
static const SpriteID SPR_MISC_GUI_BASE = SPR_TRACERESTRICT_BASE + TRACERESTRICT_SPRITE_COUNT;
static const uint16 MISC_GUI_SPRITE_COUNT = 1;
/* Duplicated signal sprites */
static const SpriteID SPR_DUP_ORIGINAL_SIGNALS_BASE = SPR_TRACERESTRICT_BASE + TRACERESTRICT_SPRITE_COUNT;
static const SpriteID SPR_DUP_ORIGINAL_SIGNALS_BASE = SPR_MISC_GUI_BASE + MISC_GUI_SPRITE_COUNT;
static const uint16 DUP_ORIGINAL_SIGNALS_SPRITE_COUNT = 16;
static const SpriteID SPR_DUP_SIGNALS_BASE = SPR_DUP_ORIGINAL_SIGNALS_BASE + DUP_ORIGINAL_SIGNALS_SPRITE_COUNT;
static const uint16 DUP_SIGNALS_SPRITE_COUNT = PRESIGNAL_SEMAPHORE_AND_PBS_SPRITE_COUNT;