diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp index de56fe0640..9971951ca6 100644 --- a/src/bridge_gui.cpp +++ b/src/bridge_gui.cpp @@ -420,7 +420,11 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo Money infra_cost = 0; switch (transport_type) { - case TRANSPORT_ROAD: infra_cost = (bridge_len + 2) * _price[PR_BUILD_ROAD] * 2; break; + case TRANSPORT_ROAD: + infra_cost = (bridge_len + 2) * _price[PR_BUILD_ROAD] * 2; + /* In case we add a new road type as well, we must be aware of those costs. */ + if (IsBridgeTile(start)) infra_cost *= CountBits(GetRoadTypes(start) | (RoadTypes)road_rail_type); + break; case TRANSPORT_RAIL: infra_cost = (bridge_len + 2) * RailBuildCost((RailType)road_rail_type); break; default: break; } diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 51323f0c15..ec98fc1cef 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -474,7 +474,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u bridge_len += 2; // begin and end tiles/ramps switch (transport_type) { - case TRANSPORT_ROAD: cost.AddCost(bridge_len * _price[PR_BUILD_ROAD] * 2); break; + case TRANSPORT_ROAD: cost.AddCost(bridge_len * _price[PR_BUILD_ROAD] * 2 * CountBits(roadtypes)); break; case TRANSPORT_RAIL: cost.AddCost(bridge_len * RailBuildCost(railtype)); break; default: break; }