Codechange: Un-bitstuff landscape commands.
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@@ -182,42 +182,41 @@ static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int
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* Terraform land
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* @param flags for this command type
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* @param tile tile to terraform
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* @param p1 corners to terraform (SLOPE_xxx)
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* @param p2 direction; eg up (non-zero) or down (zero)
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* @param text unused
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* @param slope corners to terraform (SLOPE_xxx)
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* @param dir_up direction; eg up (true) or down (false)
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* @return the cost of this operation or an error
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*/
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CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, Slope slope, bool dir_up)
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{
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_terraform_err_tile = INVALID_TILE;
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CommandCost total_cost(EXPENSES_CONSTRUCTION);
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int direction = (p2 != 0 ? 1 : -1);
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int direction = (dir_up ? 1 : -1);
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TerraformerState ts;
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/* Compute the costs and the terraforming result in a model of the landscape */
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if ((p1 & SLOPE_W) != 0 && tile + TileDiffXY(1, 0) < MapSize()) {
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if ((slope & SLOPE_W) != 0 && tile + TileDiffXY(1, 0) < MapSize()) {
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TileIndex t = tile + TileDiffXY(1, 0);
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CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
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if (cost.Failed()) return cost;
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total_cost.AddCost(cost);
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}
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if ((p1 & SLOPE_S) != 0 && tile + TileDiffXY(1, 1) < MapSize()) {
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if ((slope & SLOPE_S) != 0 && tile + TileDiffXY(1, 1) < MapSize()) {
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TileIndex t = tile + TileDiffXY(1, 1);
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CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
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if (cost.Failed()) return cost;
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total_cost.AddCost(cost);
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}
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if ((p1 & SLOPE_E) != 0 && tile + TileDiffXY(0, 1) < MapSize()) {
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if ((slope & SLOPE_E) != 0 && tile + TileDiffXY(0, 1) < MapSize()) {
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TileIndex t = tile + TileDiffXY(0, 1);
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CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
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if (cost.Failed()) return cost;
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total_cost.AddCost(cost);
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}
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if ((p1 & SLOPE_N) != 0) {
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if ((slope & SLOPE_N) != 0) {
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TileIndex t = tile + TileDiffXY(0, 0);
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CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
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if (cost.Failed()) return cost;
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@@ -291,7 +290,7 @@ CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uin
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}
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CommandCost cost;
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if (indirectly_cleared) {
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cost = Command<CMD_LANDSCAPE_CLEAR>::Do(tile_flags, t, 0, 0, {});
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cost = Command<CMD_LANDSCAPE_CLEAR>::Do(tile_flags, t);
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} else {
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cost = _tile_type_procs[GetTileType(t)]->terraform_tile_proc(t, tile_flags, z_min, tileh);
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}
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@@ -337,25 +336,22 @@ CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uin
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* Levels a selected (rectangle) area of land
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* @param flags for this command type
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* @param tile end tile of area-drag
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* @param p1 start tile of area drag
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* @param p2 various bitstuffed data.
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* bit 0: Whether to use the Orthogonal (0) or Diagonal (1) iterator.
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* bits 1 - 2: Mode of leveling \c LevelMode.
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* @param text unused
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* @param start_tile start tile of area drag
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* @param diagonal Whether to use the Orthogonal (false) or Diagonal (true) iterator.
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* @param LevelMode Mode of leveling \c LevelMode.
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* @return the cost of this operation or an error
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*/
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CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, bool diagonal, LevelMode lm)
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{
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if (p1 >= MapSize()) return CMD_ERROR;
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if (start_tile >= MapSize()) return CMD_ERROR;
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_terraform_err_tile = INVALID_TILE;
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/* remember level height */
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uint oldh = TileHeight(p1);
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uint oldh = TileHeight(start_tile);
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/* compute new height */
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uint h = oldh;
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LevelMode lm = (LevelMode)GB(p2, 1, 2);
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switch (lm) {
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case LM_LEVEL: break;
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case LM_RAISE: h++; break;
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@@ -375,12 +371,12 @@ CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32
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int limit = (c == nullptr ? INT32_MAX : GB(c->terraform_limit, 16, 16));
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if (limit == 0) return_cmd_error(STR_ERROR_TERRAFORM_LIMIT_REACHED);
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TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(tile, p1);
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TileIterator *iter = diagonal ? (TileIterator *)new DiagonalTileIterator(tile, start_tile) : new OrthogonalTileIterator(tile, start_tile);
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for (; *iter != INVALID_TILE; ++(*iter)) {
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TileIndex t = *iter;
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uint curh = TileHeight(t);
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while (curh != h) {
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CommandCost ret = Command<CMD_TERRAFORM_LAND>::Do(flags & ~DC_EXEC, t, SLOPE_N, (curh > h) ? 0 : 1, {});
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CommandCost ret = Command<CMD_TERRAFORM_LAND>::Do(flags & ~DC_EXEC, t, SLOPE_N, curh <= h);
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if (ret.Failed()) {
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last_error = ret;
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@@ -396,7 +392,7 @@ CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32
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delete iter;
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return cost;
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}
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Command<CMD_TERRAFORM_LAND>::Do(flags, t, SLOPE_N, (curh > h) ? 0 : 1, {});
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Command<CMD_TERRAFORM_LAND>::Do(flags, t, SLOPE_N, curh <= h);
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} else {
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/* When we're at the terraform limit we better bail (unneeded) testing as well.
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* This will probably cause the terraforming cost to be underestimated, but only
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