Codechange: Un-bitstuff landscape commands.

This commit is contained in:
Michael Lutz
2021-11-21 23:02:29 +01:00
parent e6e69d5289
commit c6d7b98808
26 changed files with 134 additions and 141 deletions

View File

@@ -182,42 +182,41 @@ static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int
* Terraform land
* @param flags for this command type
* @param tile tile to terraform
* @param p1 corners to terraform (SLOPE_xxx)
* @param p2 direction; eg up (non-zero) or down (zero)
* @param text unused
* @param slope corners to terraform (SLOPE_xxx)
* @param dir_up direction; eg up (true) or down (false)
* @return the cost of this operation or an error
*/
CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, Slope slope, bool dir_up)
{
_terraform_err_tile = INVALID_TILE;
CommandCost total_cost(EXPENSES_CONSTRUCTION);
int direction = (p2 != 0 ? 1 : -1);
int direction = (dir_up ? 1 : -1);
TerraformerState ts;
/* Compute the costs and the terraforming result in a model of the landscape */
if ((p1 & SLOPE_W) != 0 && tile + TileDiffXY(1, 0) < MapSize()) {
if ((slope & SLOPE_W) != 0 && tile + TileDiffXY(1, 0) < MapSize()) {
TileIndex t = tile + TileDiffXY(1, 0);
CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
if (cost.Failed()) return cost;
total_cost.AddCost(cost);
}
if ((p1 & SLOPE_S) != 0 && tile + TileDiffXY(1, 1) < MapSize()) {
if ((slope & SLOPE_S) != 0 && tile + TileDiffXY(1, 1) < MapSize()) {
TileIndex t = tile + TileDiffXY(1, 1);
CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
if (cost.Failed()) return cost;
total_cost.AddCost(cost);
}
if ((p1 & SLOPE_E) != 0 && tile + TileDiffXY(0, 1) < MapSize()) {
if ((slope & SLOPE_E) != 0 && tile + TileDiffXY(0, 1) < MapSize()) {
TileIndex t = tile + TileDiffXY(0, 1);
CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
if (cost.Failed()) return cost;
total_cost.AddCost(cost);
}
if ((p1 & SLOPE_N) != 0) {
if ((slope & SLOPE_N) != 0) {
TileIndex t = tile + TileDiffXY(0, 0);
CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
if (cost.Failed()) return cost;
@@ -291,7 +290,7 @@ CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uin
}
CommandCost cost;
if (indirectly_cleared) {
cost = Command<CMD_LANDSCAPE_CLEAR>::Do(tile_flags, t, 0, 0, {});
cost = Command<CMD_LANDSCAPE_CLEAR>::Do(tile_flags, t);
} else {
cost = _tile_type_procs[GetTileType(t)]->terraform_tile_proc(t, tile_flags, z_min, tileh);
}
@@ -337,25 +336,22 @@ CommandCost CmdTerraformLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uin
* Levels a selected (rectangle) area of land
* @param flags for this command type
* @param tile end tile of area-drag
* @param p1 start tile of area drag
* @param p2 various bitstuffed data.
* bit 0: Whether to use the Orthogonal (0) or Diagonal (1) iterator.
* bits 1 - 2: Mode of leveling \c LevelMode.
* @param text unused
* @param start_tile start tile of area drag
* @param diagonal Whether to use the Orthogonal (false) or Diagonal (true) iterator.
* @param LevelMode Mode of leveling \c LevelMode.
* @return the cost of this operation or an error
*/
CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, bool diagonal, LevelMode lm)
{
if (p1 >= MapSize()) return CMD_ERROR;
if (start_tile >= MapSize()) return CMD_ERROR;
_terraform_err_tile = INVALID_TILE;
/* remember level height */
uint oldh = TileHeight(p1);
uint oldh = TileHeight(start_tile);
/* compute new height */
uint h = oldh;
LevelMode lm = (LevelMode)GB(p2, 1, 2);
switch (lm) {
case LM_LEVEL: break;
case LM_RAISE: h++; break;
@@ -375,12 +371,12 @@ CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32
int limit = (c == nullptr ? INT32_MAX : GB(c->terraform_limit, 16, 16));
if (limit == 0) return_cmd_error(STR_ERROR_TERRAFORM_LIMIT_REACHED);
TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(tile, p1);
TileIterator *iter = diagonal ? (TileIterator *)new DiagonalTileIterator(tile, start_tile) : new OrthogonalTileIterator(tile, start_tile);
for (; *iter != INVALID_TILE; ++(*iter)) {
TileIndex t = *iter;
uint curh = TileHeight(t);
while (curh != h) {
CommandCost ret = Command<CMD_TERRAFORM_LAND>::Do(flags & ~DC_EXEC, t, SLOPE_N, (curh > h) ? 0 : 1, {});
CommandCost ret = Command<CMD_TERRAFORM_LAND>::Do(flags & ~DC_EXEC, t, SLOPE_N, curh <= h);
if (ret.Failed()) {
last_error = ret;
@@ -396,7 +392,7 @@ CommandCost CmdLevelLand(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32
delete iter;
return cost;
}
Command<CMD_TERRAFORM_LAND>::Do(flags, t, SLOPE_N, (curh > h) ? 0 : 1, {});
Command<CMD_TERRAFORM_LAND>::Do(flags, t, SLOPE_N, curh <= h);
} else {
/* When we're at the terraform limit we better bail (unneeded) testing as well.
* This will probably cause the terraforming cost to be underestimated, but only