Codechange: move passwords in settings to std::string

This commit is contained in:
rubidium42
2021-04-27 20:26:56 +02:00
committed by rubidium42
parent f219354f89
commit c73d64adf9
12 changed files with 42 additions and 34 deletions

View File

@@ -84,7 +84,7 @@ ServerNetworkAdminSocketHandler::~ServerNetworkAdminSocketHandler()
*/
/* static */ bool ServerNetworkAdminSocketHandler::AllowConnection()
{
bool accept = !StrEmpty(_settings_client.network.admin_password) && _network_admins_connected < MAX_ADMINS;
bool accept = !_settings_client.network.admin_password.empty() && _network_admins_connected < MAX_ADMINS;
/* We can't go over the MAX_ADMINS limit here. However, if we accept
* the connection, there has to be space in the pool. */
static_assert(NetworkAdminSocketPool::MAX_SIZE == MAX_ADMINS);
@@ -667,8 +667,8 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_JOIN(Packet *p)
char password[NETWORK_PASSWORD_LENGTH];
p->Recv_string(password, sizeof(password));
if (StrEmpty(_settings_client.network.admin_password) ||
strcmp(password, _settings_client.network.admin_password) != 0) {
if (_settings_client.network.admin_password.empty() ||
_settings_client.network.admin_password.compare(password) != 0) {
/* Password is invalid */
return this->SendError(NETWORK_ERROR_WRONG_PASSWORD);
}