(svn r21929) -Fix [FS#4554]: The town window would not be invalidated in the scenario editor if the ground changed and thus the required cargos for town growth

This commit is contained in:
planetmaker
2011-01-30 19:14:48 +00:00
parent c0e5da8327
commit c778568f58
2 changed files with 2 additions and 1 deletions

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@@ -59,6 +59,7 @@ static void GenerateDesertArea(TileIndex end, TileIndex start)
MarkTileDirtyByTile(tile);
}
_generating_world = false;
InvalidateWindowClassesData(WC_TOWN_VIEW, 0);
}
/** Scenario editor command that generates rocky areas */