(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
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@@ -25,6 +25,7 @@
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#include "core/random_func.hpp"
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#include "core/bitmath_func.hpp"
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#include "string_func.h"
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#include "gamelog.h"
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#include <ctype.h>
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#include <tchar.h>
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#include <errno.h>
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@@ -454,6 +455,15 @@ static void Handler2()
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extern bool CloseConsoleLogIfActive();
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static HANDLE _file_crash_log;
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static void GamelogPrintCrashLogProc(const char *s)
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{
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DWORD num_written;
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WriteFile(_file_crash_log, s, strlen(s), &num_written, NULL);
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WriteFile(_file_crash_log, "\r\n", strlen("\r\n"), &num_written, NULL);
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}
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static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
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{
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char *output;
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@@ -588,17 +598,15 @@ static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
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os.dwOSVersionInfoSize = sizeof(os);
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GetVersionEx(&os);
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output += sprintf(output, "\r\nSystem information:\r\n"
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" Windows version %d.%d %d %s\r\n",
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" Windows version %d.%d %d %s\r\n\r\n",
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os.dwMajorVersion, os.dwMinorVersion, os.dwBuildNumber, os.szCSDVersion);
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}
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{
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HANDLE file = CreateFile(_T("crash.log"), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0);
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_file_crash_log = CreateFile(_T("crash.log"), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0);
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if (_file_crash_log != INVALID_HANDLE_VALUE) {
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DWORD num_written;
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if (file != INVALID_HANDLE_VALUE) {
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WriteFile(file, _crash_msg, output - _crash_msg, &num_written, NULL);
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CloseHandle(file);
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}
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WriteFile(_file_crash_log, _crash_msg, output - _crash_msg, &num_written, NULL);
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}
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#if !defined(_DEBUG)
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@@ -636,6 +644,11 @@ static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
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}
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#endif
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if (_file_crash_log != INVALID_HANDLE_VALUE) {
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GamelogPrint(&GamelogPrintCrashLogProc);
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CloseHandle(_file_crash_log);
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}
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/* Close any possible log files */
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CloseConsoleLogIfActive();
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