(svn r6925) -Codechange: Be more strict with widget distinctions. WWT_PANEL is only plain panel,
WWT_IMGBTN must contain an image for drawing. Renamed WWT_PANEL_2 to WWT_IMGBTN_2 because that is what it is. Added WWT_PUSHBTN that is either just a pushable button, or a textbutton, which text's drawn dynamically independent of widget.
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								window.c
									
									
									
									
									
								
							@@ -102,15 +102,15 @@ static void DispatchLeftClickEvent(Window *w, int x, int y)
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		/* don't allow any interaction if the button has been disabled */
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		if (IsWidgetDisabled(wi)) return;
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		if (wi->type & 0xE0) {
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		if (wi->type & WWB_MASK) {
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			/* special widget handling for buttons*/
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			switch (wi->type) {
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			case WWT_IMGBTN  | WWB_PUSHBUTTON: /* WWT_PUSHIMGBTN */
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			case WWT_TEXTBTN | WWB_PUSHBUTTON: /* WWT_PUSHTXTBTN */
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				HandleButtonClick(w, e.we.click.widget);
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				break;
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			case WWT_NODISTXTBTN:
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				break;
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				case WWT_PANEL   | WWB_PUSHBUTTON: /* WWT_PUSHBTN */
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				case WWT_IMGBTN  | WWB_PUSHBUTTON: /* WWT_PUSHIMGBTN */
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				case WWT_TEXTBTN | WWB_PUSHBUTTON: /* WWT_PUSHTXTBTN */
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					HandleButtonClick(w, e.we.click.widget);
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					break;
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				case WWT_NODISTXTBTN: break;
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			}
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		} else if (wi->type == WWT_SCROLLBAR || wi->type == WWT_SCROLL2BAR || wi->type == WWT_HSCROLLBAR) {
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			ScrollbarClickHandler(w, wi, e.we.click.pt.x, e.we.click.pt.y);
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