(svn r15582) -Cleanup: Remove unused function AdjustTileCoordRandomly(). Btw. it would also cause desyncs and wrap around the map.
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@@ -58,6 +58,4 @@ void RunTileLoop();
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void InitializeLandscape();
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void GenerateLandscape(byte mode);
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TileIndex AdjustTileCoordRandomly(TileIndex a, byte rng);
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#endif /* LANDSCAPE_H */
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