Fix industry production scaling of periodic production callback
This commit is contained in:
@@ -579,6 +579,12 @@ class NIHIndustry : public NIHelper {
|
||||
print(buffer);
|
||||
seprintf(buffer, lastof(buffer), " CBM_IND_PRODUCTION_256_TICKS: %s", HasBit(indsp->callback_mask, CBM_IND_PRODUCTION_256_TICKS) ? "yes" : "no");
|
||||
print(buffer);
|
||||
seprintf(buffer, lastof(buffer), " Counter: %u", ind->counter);
|
||||
print(buffer);
|
||||
if ((_settings_game.economy.industry_cargo_scale_factor != 0) && HasBit(indsp->callback_mask, CBM_IND_PRODUCTION_256_TICKS)) {
|
||||
seprintf(buffer, lastof(buffer), " Counter production interval: %u", ScaleQuantity(INDUSTRY_PRODUCE_TICKS, -_settings_game.economy.industry_cargo_scale_factor));
|
||||
print(buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
Reference in New Issue
Block a user