(svn r27673) -Add: [Win32] Thread names for windows debuggers.
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@@ -1199,7 +1199,7 @@ void VideoDriver_Win32::MainLoop()
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_draw_threaded = false;
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} else {
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_draw_continue = true;
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_draw_threaded = ThreadObject::New(&PaintWindowThread, NULL, &_draw_thread);
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_draw_threaded = ThreadObject::New(&PaintWindowThread, NULL, &_draw_thread, "ottd:draw-win32");
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/* Free the mutex if we won't be able to use it. */
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if (!_draw_threaded) {
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