(svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot

-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
This commit is contained in:
rubidium
2011-02-04 15:40:35 +00:00
parent 46b3d114a8
commit c85d350310
8 changed files with 14 additions and 13 deletions

View File

@@ -1094,7 +1094,7 @@ STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Allow b
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Allow landscaping under buildings, tracks, etc. (autoslope): {ORANGE}{STRING1}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Allow removal of more town-owned roads, bridges and tunnels: {ORANGE}{STRING1}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Enable building very long trains: {ORANGE}{STRING1}
STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}Maximum length of trains: {ORANGE}{STRING1} tile{P 0:1 "" s}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}Amount of vehicle smoke/sparks: {ORANGE}{STRING1}
STR_CONFIG_SETTING_SMOKE_AMOUNT_NONE :None
STR_CONFIG_SETTING_SMOKE_AMOUNT_ORIGINAL :Original