(svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot

-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
This commit is contained in:
rubidium
2011-02-04 15:40:35 +00:00
parent 46b3d114a8
commit c85d350310
8 changed files with 14 additions and 13 deletions

View File

@@ -393,7 +393,8 @@ const SettingDesc _settings[] = {
SDT_CONDVAR(GameSettings, vehicle.train_slope_steepness, SLE_UINT8,133, SL_MAX_VERSION, 0, 0, 3, 0, 10, 1, STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS, TrainSlopeSteepnessChanged),
SDT_CONDVAR(GameSettings, vehicle.roadveh_slope_steepness, SLE_UINT8,139, SL_MAX_VERSION, 0, 0, 7, 0, 10, 1, STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS, RoadVehSlopeSteepnessChanged),
SDT_BOOL(GameSettings, pf.forbid_90_deg, 0, 0, false, STR_CONFIG_SETTING_FORBID_90_DEG, NULL),
SDT_BOOL(GameSettings, vehicle.mammoth_trains, 0,NN, true, STR_CONFIG_SETTING_MAMMOTHTRAINS, NULL),
SDT_CONDVAR(GameSettings, vehicle.max_train_length, SLE_UINT8,159, SL_MAX_VERSION, 0,NN, 7, 1, 64, 1, STR_CONFIG_SETTING_TRAIN_LENGTH, NULL),
SDT_CONDNULL( 1, 0, 158), // vehicle.mammoth_trains
SDT_CONDVAR(GameSettings, vehicle.smoke_amount, SLE_UINT8,145, SL_MAX_VERSION, 0,MS, 1, 0, 2, 0, STR_CONFIG_SETTING_SMOKE_AMOUNT, NULL),
SDT_CONDNULL( 1, 0, 158), // order.gotodepot
SDT_BOOL(GameSettings, pf.roadveh_queue, 0, 0, true, STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING, NULL),