(svn r22116) -Codechange: use PoolBase::Clean() at more places

This commit is contained in:
smatz
2011-02-19 23:05:47 +00:00
parent 9c40059641
commit c85e1c3089
28 changed files with 37 additions and 117 deletions

View File

@@ -24,14 +24,15 @@ PoolBase::~PoolBase()
}
/**
* Clean all pools - calls Pool::CleanPool()
* Clean all pools of given type.
* @param pt pool types to clean.
*/
/* static */ void PoolBase::CleanAll()
/* static */ void PoolBase::Clean(PoolType pt)
{
PoolVector *pools = PoolBase::GetPools();
PoolBase **end = pools->End();
for (PoolBase **ppool = pools->Begin(); ppool != end; ppool++) {
PoolBase *pool = *ppool;
pool->CleanPool();
if (pool->type & pt) pool->CleanPool();
}
}

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@@ -17,14 +17,15 @@
#include "pool_type.hpp"
#define DEFINE_POOL_METHOD(type) \
template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size, bool Tcache, bool Tzero> \
type Pool<Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero>
template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size, PoolType Tpool_type, bool Tcache, bool Tzero> \
type Pool<Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero>
/**
* Create a clean pool.
* @param name The name for the pool.
*/
DEFINE_POOL_METHOD(inline)::Pool(const char *name) :
PoolBase(Tpool_type),
name(name),
size(0),
first_free(0),

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@@ -13,11 +13,25 @@
#define POOL_TYPE_HPP
#include "smallvec_type.hpp"
#include "enum_type.hpp"
/** Various types of a pool. */
enum PoolType {
PT_NONE = 0x00, ///< No pool is selected.
PT_NORMAL = 0x01, ///< Normal pool containing game objects.
PT_NCLIENT = 0x02, ///< Network client pools.
PT_NADMIN = 0x04, ///< Network admin pool.
PT_DATA = 0x08, ///< NewGRF or other data, that is not reset together with normal pools.
PT_ALL = 0x0F, ///< All pool types.
};
DECLARE_ENUM_AS_BIT_SET(PoolType)
typedef SmallVector<struct PoolBase *, 4> PoolVector; ///< Vector of pointers to PoolBase
/** Base class for base of all pools. */
struct PoolBase {
const PoolType type; ///< Type of this pool.
/**
* Function used to access the vector of all pools.
* @return pointer to vector of all pools
@@ -28,12 +42,13 @@ struct PoolBase {
return pools;
}
static void CleanAll();
static void Clean(PoolType);
/**
* Contructor registers this object in the pool vector.
* @param pt type of this pool.
*/
PoolBase()
PoolBase(PoolType pt) : type(pt)
{
*PoolBase::GetPools()->Append() = this;
}
@@ -52,11 +67,12 @@ struct PoolBase {
* @tparam Tindex Type of the index for this pool
* @tparam Tgrowth_step Size of growths; if the pool is full increase the size by this amount
* @tparam Tmax_size Maximum size of the pool
* @tparam Tpool_type Type of this pool
* @tparam Tcache Whether to perform 'alloc' caching, i.e. don't actually free/malloc just reuse the memory
* @tparam Tzero Whether to zero the memory
* @warning when Tcache is enabled *all* instances of this pool's item must be of the same size.
*/
template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size, bool Tcache = false, bool Tzero = true>
template <class Titem, typename Tindex, size_t Tgrowth_step, size_t Tmax_size, PoolType Tpool_type = PT_NORMAL, bool Tcache = false, bool Tzero = true>
struct Pool : PoolBase {
static const size_t MAX_SIZE = Tmax_size; ///< Make template parameter accessible from outside
@@ -116,7 +132,7 @@ struct Pool : PoolBase {
* Base class for all PoolItems
* @tparam Tpool The pool this item is going to be part of
*/
template <struct Pool<Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero> *Tpool>
template <struct Pool<Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero> *Tpool>
struct PoolItem {
Tindex index; ///< Index of this pool item