(svn r22116) -Codechange: use PoolBase::Clean() at more places
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@@ -387,9 +387,3 @@ void RoadStop::Entry::CheckIntegrity(const RoadStop *rs) const
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temp.Rebuild(rs, rs->east == this);
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if (temp.length != this->length || temp.occupied != this->occupied) NOT_REACHED();
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}
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void InitializeRoadStops()
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{
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_roadstop_pool.CleanPool();
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}
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