(svn r10459) -Codechange: add helper functions to determine whether an industry is a primary industry and how much it costs to build such an industry.

This commit is contained in:
rubidium
2007-07-06 22:33:16 +00:00
parent 472bfba5f8
commit c86015203a
3 changed files with 34 additions and 9 deletions

View File

@@ -1505,17 +1505,13 @@ CommandCost CmdBuildIndustry(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return CMD_ERROR;
}
bool raw_industry = indspec->accepts_cargo[0] == CT_INVALID && indspec->accepts_cargo[1] == CT_INVALID &&
indspec->accepts_cargo[2] == CT_INVALID && !(indspec->behaviour & INDUSTRYBEH_CUT_TREES);
/* If the patch for raw-material industries is not on, you cannot build raw-material industries.
* Raw material industries are industries that do not accept cargo (at least for now)
* Exclude the lumber mill (only "raw" industry that can be built) */
if (raw_industry && _patches.raw_industry_construction == 0) {
* Raw material industries are industries that do not accept cargo (at least for now) */
if (_patches.raw_industry_construction == 0 && indspec->IsRawIndustry()) {
return CMD_ERROR;
}
if (raw_industry && _patches.raw_industry_construction == 2) {
if (_patches.raw_industry_construction == 2 && indspec->IsRawIndustry()) {
if (flags & DC_EXEC) {
/* Prospecting has a chance to fail, however we cannot guarantee that something can
* be built on the map, so the chance gets lower when the map is fuller, but there
@@ -1539,7 +1535,7 @@ CommandCost CmdBuildIndustry(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (CreateNewIndustryHelper(tile, p1, flags, indspec, it) == NULL) return CMD_ERROR;
}
return CommandCost((_price.build_industry >> 8) * ((_patches.raw_industry_construction == 1) ? indspec->raw_industry_cost_multiplier : indspec->cost_multiplier));
return CommandCost(indspec->GetConstructionCost());
}
@@ -1895,6 +1891,23 @@ void InitializeIndustries()
_industry_sound_tile = 0;
}
bool IndustrySpec::IsRawIndustry() const
{
/* Lumber mills are extractive/organic, but can always be built like a non-raw industry */
return (this->life_type & (INDUSTRYLIFE_EXTRACTIVE | INDUSTRYLIFE_ORGANIC)) != 0 &&
(this->behaviour & INDUSTRYBEH_CUT_TREES) == 0;
}
Money IndustrySpec::GetConstructionCost() const
{
return (_price.build_industry *
(_patches.raw_industry_construction == 1 && this->IsRawIndustry() ?
this->raw_industry_cost_multiplier :
this->cost_multiplier
)) >> 8;
}
extern const TileTypeProcs _tile_type_industry_procs = {
DrawTile_Industry, /* draw_tile_proc */
GetSlopeZ_Industry, /* get_slope_z_proc */