Merge branch 'master' into jgrpp

# Conflicts:
#	os/macosx/notarize.sh
#	src/3rdparty/CMakeLists.txt
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/3rdparty/squirrel/squirrel/sqdebug.cpp
#	src/3rdparty/squirrel/squirrel/sqvm.cpp
#	src/console_cmds.cpp
#	src/core/span_type.hpp
#	src/crashlog.cpp
#	src/currency.h
#	src/date_gui.cpp
#	src/driver.cpp
#	src/fios.cpp
#	src/genworld_gui.cpp
#	src/hotkeys.cpp
#	src/misc_gui.cpp
#	src/music/os2_m.cpp
#	src/network/core/os_abstraction.h
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_text.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/macosx/misc_osx.cpp
#	src/os/os2/CMakeLists.txt
#	src/os/os2/os2.cpp
#	src/os/unix/CMakeLists.txt
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32_main.cpp
#	src/saveload/saveload.cpp
#	src/script/api/script_text.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/stdafx.h
#	src/strings.cpp
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/video/dedicated_v.cpp
#	src/video/video_driver.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/waypoint_gui.cpp
#	src/widgets/dropdown_type.h
#	src/window.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2023-09-12 20:06:47 +01:00
242 changed files with 4733 additions and 6402 deletions

View File

@@ -283,7 +283,7 @@ void HotkeyList::Load(IniFile *ini)
{
IniGroup *group = ini->GetGroup(this->ini_group);
for (Hotkey *hotkey = this->items; hotkey->name != nullptr; ++hotkey) {
IniItem *item = group->GetItem(hotkey->name, false);
IniItem *item = group->GetItem(hotkey->name);
if (item != nullptr) {
hotkey->keycodes.clear();
if (item->value.has_value()) ParseHotkeys(hotkey, item->value->c_str());
@@ -299,8 +299,8 @@ void HotkeyList::Save(IniFile *ini) const
{
IniGroup *group = ini->GetGroup(this->ini_group);
for (const Hotkey *hotkey = this->items; hotkey->name != nullptr; ++hotkey) {
IniItem *item = group->GetItem(hotkey->name, true);
item->SetValue(SaveKeycodes(hotkey));
IniItem &item = group->GetOrCreateItem(hotkey->name);
item.SetValue(SaveKeycodes(hotkey));
}
}