(svn r13988) -Codechange: move the to IP resolving functions to a separate file.
This commit is contained in:
@@ -23,6 +23,7 @@
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#include "core/udp.h"
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#include "core/tcp.h"
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#include "core/core.h"
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#include "core/host.h"
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#include "network_gui.h"
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#include "../console_func.h"
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#include <stdarg.h> /* va_list */
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@@ -370,227 +371,6 @@ void CheckMinPlayers()
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}
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}
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// Find all IP-aliases for this host
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static void NetworkFindIPs()
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{
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#if !defined(PSP)
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int i;
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#if defined(BEOS_NET_SERVER) /* doesn't have neither getifaddrs or net/if.h */
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/* Based on Andrew Bachmann's netstat+.c. Big thanks to him! */
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int _netstat(int fd, char **output, int verbose);
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int seek_past_header(char **pos, const char *header) {
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char *new_pos = strstr(*pos, header);
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if (new_pos == 0) {
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return B_ERROR;
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}
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*pos += strlen(header) + new_pos - *pos + 1;
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return B_OK;
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}
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int output_length;
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char *output_pointer = NULL;
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char **output;
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int sock = socket(AF_INET, SOCK_DGRAM, 0);
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i = 0;
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// If something fails, make sure the list is empty
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_broadcast_list[0] = 0;
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if (sock < 0) {
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DEBUG(net, 0, "[core] error creating socket");
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return;
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}
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output_length = _netstat(sock, &output_pointer, 1);
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if (output_length < 0) {
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DEBUG(net, 0, "[core] error running _netstat");
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return;
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}
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output = &output_pointer;
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if (seek_past_header(output, "IP Interfaces:") == B_OK) {
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for (;;) {
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uint32 n, fields, read;
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uint8 i1, i2, i3, i4, j1, j2, j3, j4;
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struct in_addr inaddr;
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uint32 ip;
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uint32 netmask;
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fields = sscanf(*output, "%u: %hhu.%hhu.%hhu.%hhu, netmask %hhu.%hhu.%hhu.%hhu%n",
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&n, &i1, &i2, &i3, &i4, &j1, &j2, &j3, &j4, &read);
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read += 1;
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if (fields != 9) {
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break;
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}
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ip = (uint32)i1 << 24 | (uint32)i2 << 16 | (uint32)i3 << 8 | (uint32)i4;
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netmask = (uint32)j1 << 24 | (uint32)j2 << 16 | (uint32)j3 << 8 | (uint32)j4;
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if (ip != INADDR_LOOPBACK && ip != INADDR_ANY) {
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inaddr.s_addr = htonl(ip | ~netmask);
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_broadcast_list[i] = inaddr.s_addr;
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i++;
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if (i == MAX_INTERFACES) break;
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}
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if (read < 0) {
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break;
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}
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*output += read;
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}
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/* XXX - Using either one of these crashes openttd heavily? - wber */
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/*free(output_pointer);*/
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/*free(output);*/
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closesocket(sock);
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}
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#elif defined(HAVE_GETIFADDRS)
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struct ifaddrs *ifap, *ifa;
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// If something fails, make sure the list is empty
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_broadcast_list[0] = 0;
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if (getifaddrs(&ifap) != 0)
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return;
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i = 0;
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for (ifa = ifap; ifa != NULL; ifa = ifa->ifa_next) {
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if (!(ifa->ifa_flags & IFF_BROADCAST)) continue;
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if (ifa->ifa_broadaddr == NULL) continue;
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if (ifa->ifa_broadaddr->sa_family != AF_INET) continue;
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_broadcast_list[i] = ((struct sockaddr_in*)ifa->ifa_broadaddr)->sin_addr.s_addr;
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i++;
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if (i == MAX_INTERFACES) break;
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}
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freeifaddrs(ifap);
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#else /* not HAVE_GETIFADDRS */
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SOCKET sock;
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#ifdef WIN32
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DWORD len = 0;
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INTERFACE_INFO ifo[MAX_INTERFACES];
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uint j;
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#else
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char buf[4 * 1024]; // Arbitrary buffer size
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struct ifconf ifconf;
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const char* buf_end;
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const char* p;
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#endif
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// If something fails, make sure the list is empty
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_broadcast_list[0] = 0;
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sock = socket(AF_INET, SOCK_DGRAM, 0);
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if (sock == INVALID_SOCKET) return;
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#ifdef WIN32
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memset(&ifo[0], 0, sizeof(ifo));
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if ((WSAIoctl(sock, SIO_GET_INTERFACE_LIST, NULL, 0, &ifo[0], sizeof(ifo), &len, NULL, NULL)) != 0) {
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closesocket(sock);
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return;
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}
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i = 0;
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for (j = 0; j < len / sizeof(*ifo); j++) {
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if (ifo[j].iiFlags & IFF_LOOPBACK) continue;
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if (!(ifo[j].iiFlags & IFF_BROADCAST)) continue;
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/* iiBroadcast is unusable, because it always seems to be set to
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* 255.255.255.255.
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*/
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_broadcast_list[i++] =
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ifo[j].iiAddress.AddressIn.sin_addr.s_addr |
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~ifo[j].iiNetmask.AddressIn.sin_addr.s_addr;
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if (i == MAX_INTERFACES) break;
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}
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#else
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ifconf.ifc_len = sizeof(buf);
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ifconf.ifc_buf = buf;
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if (ioctl(sock, SIOCGIFCONF, &ifconf) == -1) {
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closesocket(sock);
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return;
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}
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i = 0;
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buf_end = buf + ifconf.ifc_len;
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for (p = buf; p < buf_end;) {
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const struct ifreq* req = (const struct ifreq*)p;
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if (req->ifr_addr.sa_family == AF_INET) {
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struct ifreq r;
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strncpy(r.ifr_name, req->ifr_name, lengthof(r.ifr_name));
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if (ioctl(sock, SIOCGIFFLAGS, &r) != -1 &&
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r.ifr_flags & IFF_BROADCAST &&
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ioctl(sock, SIOCGIFBRDADDR, &r) != -1) {
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_broadcast_list[i++] =
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((struct sockaddr_in*)&r.ifr_broadaddr)->sin_addr.s_addr;
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if (i == MAX_INTERFACES) break;
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}
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}
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p += sizeof(struct ifreq);
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#if defined(AF_LINK) && !defined(SUNOS)
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p += req->ifr_addr.sa_len - sizeof(struct sockaddr);
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#endif
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}
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#endif
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closesocket(sock);
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#endif /* not HAVE_GETIFADDRS */
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_broadcast_list[i] = 0;
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DEBUG(net, 3, "Detected broadcast addresses:");
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// Now display to the debug all the detected ips
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for (i = 0; _broadcast_list[i] != 0; i++) {
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DEBUG(net, 3, "%d) %s", i, inet_ntoa(*(struct in_addr *)&_broadcast_list[i]));//inet_ntoa(inaddr));
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}
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#endif /* PSP */
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}
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// Resolve a hostname to a inet_addr
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unsigned long NetworkResolveHost(const char *hostname)
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{
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in_addr_t ip;
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// First try: is it an ip address?
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ip = inet_addr(hostname);
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// If not try to resolve the name
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if (ip == INADDR_NONE) {
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struct in_addr addr;
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#if !defined(PSP)
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struct hostent *he = gethostbyname(hostname);
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if (he == NULL) {
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DEBUG(net, 0, "Cannot resolve '%s'", hostname);
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return ip;
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}
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addr = *(struct in_addr *)he->h_addr_list[0];
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#else
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int rid = -1;
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char buf[1024];
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/* Create a resolver */
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if (sceNetResolverCreate(&rid, buf, sizeof(buf)) < 0) {
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DEBUG(net, 0, "[NET] Error connecting resolver");
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return ip;
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}
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/* Try to resolve the name */
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if (sceNetResolverStartNtoA(rid, hostname, &addr, 2, 3) < 0) {
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DEBUG(net, 0, "[NET] Cannot resolve %s", hostname);
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sceNetResolverDelete(rid);
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return ip;
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}
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sceNetResolverDelete(rid);
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#endif /* PSP */
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DEBUG(net, 1, "[NET] Resolved %s to %s", hostname, inet_ntoa(addr));
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ip = addr.s_addr;
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}
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return ip;
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}
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/** Converts a string to ip/port/player
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* Format: IP#player:port
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*
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@@ -1431,7 +1211,7 @@ void NetworkStartUp()
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NetworkInitialize();
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DEBUG(net, 3, "[core] network online, multiplayer available");
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NetworkFindIPs();
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NetworkFindBroadcastIPs(_broadcast_list, MAX_INTERFACES);
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}
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/** This shuts the network down */
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