(svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
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@@ -30,6 +30,7 @@
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#include "newgrf_engine.h"
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#include "newgrf_sound.h"
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#include "newgrf_station.h"
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#include "newgrf_text.h"
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#include "group.h"
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#include "order_func.h"
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#include "strings_func.h"
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@@ -977,6 +978,72 @@ void AgeVehicle(Vehicle *v)
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}
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}
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/** Start/Stop a vehicle
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* @param tile unused
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* @param flags type of operation
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* @param p1 vehicle to start/stop
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* @param p2 unused
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* @return result of operation. Nothing if everything went well
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*/
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CommandCost CmdStartStopVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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if (!IsValidVehicleID(p1)) return CMD_ERROR;
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Vehicle *v = GetVehicle(p1);
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if (!CheckOwnership(v->owner)) return CMD_ERROR;
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switch (v->type) {
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case VEH_TRAIN:
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if (v->vehstatus & VS_STOPPED && v->u.rail.cached_power == 0) return_cmd_error(STR_TRAIN_START_NO_CATENARY);
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break;
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case VEH_SHIP:
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case VEH_ROAD:
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break;
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case VEH_AIRCRAFT:
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/* cannot stop airplane when in flight, or when taking off / landing */
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if (v->u.air.state >= STARTTAKEOFF && v->u.air.state < TERM7) return_cmd_error(STR_A017_AIRCRAFT_IS_IN_FLIGHT);
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break;
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default: return CMD_ERROR;
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}
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/* Check if this vehicle can be started/stopped. The callback will fail or
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* return 0xFF if it can. */
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uint16 callback = GetVehicleCallback(CBID_VEHICLE_START_STOP_CHECK, 0, 0, v->engine_type, v);
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if (callback != CALLBACK_FAILED && GB(callback, 0, 8) != 0xFF) {
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StringID error = GetGRFStringID(GetEngineGRFID(v->engine_type), 0xD000 + callback);
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return_cmd_error(error);
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}
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if (flags & DC_EXEC) {
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static const StringID vehicle_waiting_in_depot[] = {
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STR_8814_TRAIN_IS_WAITING_IN_DEPOT,
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STR_9016_ROAD_VEHICLE_IS_WAITING,
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STR_981C_SHIP_IS_WAITING_IN_DEPOT,
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STR_A014_AIRCRAFT_IS_WAITING_IN,
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};
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static const WindowClass vehicle_list[] = {
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WC_TRAINS_LIST,
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WC_ROADVEH_LIST,
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WC_SHIPS_LIST,
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WC_AIRCRAFT_LIST,
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};
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if (v->IsStoppedInDepot()) DeleteVehicleNews(p1, vehicle_waiting_in_depot[v->type]);
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v->vehstatus ^= VS_STOPPED;
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v->cur_speed = 0;
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InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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InvalidateWindowClasses(vehicle_list[v->type]);
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}
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return CommandCost();
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}
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/** Starts or stops a lot of vehicles
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* @param tile Tile of the depot where the vehicles are started/stopped (only used for depots)
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* @param flags type of operation
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@@ -991,19 +1058,10 @@ CommandCost CmdMassStartStopVehicle(TileIndex tile, uint32 flags, uint32 p1, uin
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{
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VehicleList list;
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CommandCost return_value = CMD_ERROR;
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uint stop_command;
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VehicleType vehicle_type = (VehicleType)GB(p2, 0, 5);
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bool start_stop = HasBit(p2, 5);
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bool vehicle_list_window = HasBit(p2, 6);
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switch (vehicle_type) {
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case VEH_TRAIN: stop_command = CMD_START_STOP_TRAIN; break;
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case VEH_ROAD: stop_command = CMD_START_STOP_ROADVEH; break;
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case VEH_SHIP: stop_command = CMD_START_STOP_SHIP; break;
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case VEH_AIRCRAFT: stop_command = CMD_START_STOP_AIRCRAFT; break;
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default: return CMD_ERROR;
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}
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if (vehicle_list_window) {
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uint32 id = p1;
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uint16 window_type = p2 & VLW_MASK;
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@@ -1027,7 +1085,7 @@ CommandCost CmdMassStartStopVehicle(TileIndex tile, uint32 flags, uint32 p1, uin
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}
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}
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CommandCost ret = DoCommand(tile, v->index, 0, flags, stop_command);
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CommandCost ret = DoCommand(tile, v->index, 0, flags, CMD_START_STOP_VEHICLE);
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if (CmdSucceeded(ret)) {
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return_value = CommandCost();
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