(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
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@@ -9,7 +9,7 @@
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#include "../core/alloc_func.hpp"
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#include "grf.hpp"
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bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos)
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bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
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{
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/* Open the right file and go to the correct position */
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FioSeekToFile(file_slot, file_pos);
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@@ -12,7 +12,7 @@ public:
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/**
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* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
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*/
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bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos);
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bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type);
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};
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#endif /* SPRITELOADER_GRF_HPP */
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@@ -170,7 +170,7 @@ static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 i
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return true;
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}
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bool SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos)
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bool SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
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{
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const char *filename = FioGetFilename(file_slot);
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if (!LoadPNG(sprite, filename, (uint32)file_pos, false)) return false;
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@@ -12,7 +12,7 @@ public:
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/**
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* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
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*/
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bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos);
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bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type);
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};
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#endif /* SPRITELOADER_PNG_HPP */
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@@ -26,7 +26,7 @@ public:
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/**
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* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
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*/
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virtual bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos) = 0;
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virtual bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type) = 0;
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virtual ~SpriteLoader() { }
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};
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