(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.

This commit is contained in:
rubidium
2008-09-02 15:20:38 +00:00
parent cbe397388f
commit c8e8911ef6
19 changed files with 61 additions and 51 deletions

View File

@@ -170,7 +170,7 @@ static bool LoadPNG(SpriteLoader::Sprite *sprite, const char *filename, uint32 i
return true;
}
bool SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos)
bool SpriteLoaderPNG::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)
{
const char *filename = FioGetFilename(file_slot);
if (!LoadPNG(sprite, filename, (uint32)file_pos, false)) return false;