Feature: [GS] Scriptable league tables (#10001)
(cherry picked from commit 5e14a20b3b)
This commit is contained in:
@@ -23,6 +23,7 @@ add_files(
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group_sl.cpp
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industry_sl.cpp
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labelmaps_sl.cpp
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league_sl.cpp
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linkgraph_sl.cpp
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map_sl.cpp
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misc_sl.cpp
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@@ -180,6 +180,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_U64_TICK_COUNTER, XSCF_NULL, 1, 1, "u64_tick_counter", nullptr, nullptr, nullptr },
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{ XSLFI_LINKGRAPH_TRAVEL_TIME, XSCF_NULL, 1, 1, "linkgraph_travel_time", nullptr, nullptr, nullptr },
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{ XSLFI_LAST_LOADING_TICK, XSCF_NULL, 1, 1, "last_loading_tick", nullptr, nullptr, nullptr },
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{ XSLFI_SCRIPT_LEAGUE_TABLES, XSCF_NULL, 1, 1, "script_league_tables", nullptr, nullptr, "LEAE,LEAT" },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, nullptr, nullptr, nullptr, nullptr },// This is the end marker
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};
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@@ -134,6 +134,7 @@ enum SlXvFeatureIndex {
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XSLFI_U64_TICK_COUNTER, ///< See: SLV_U64_TICK_COUNTER
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XSLFI_LINKGRAPH_TRAVEL_TIME, ///< See: SLV_LINKGRAPH_TRAVEL_TIME
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XSLFI_LAST_LOADING_TICK, ///< See: SLV_LAST_LOADING_TICK
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XSLFI_SCRIPT_LEAGUE_TABLES, ///< See: Scriptable league tables (PR #10001)
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XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
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XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk
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23
src/saveload/league_sl.cpp
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23
src/saveload/league_sl.cpp
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@@ -0,0 +1,23 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file league_sl.cpp Code handling saving and loading of league tables */
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#include "../stdafx.h"
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#include "saveload.h"
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struct GetLeagueChunkLoadInfo
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{
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static SaveLoadVersion GetVersion() { return SLV_MULTITRACK_LEVEL_CROSSINGS; }
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};
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static const ChunkHandler league_chunk_handlers[] = {
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MakeUpstreamChunkHandler<'LEAE', GetLeagueChunkLoadInfo>(),
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MakeUpstreamChunkHandler<'LEAT', GetLeagueChunkLoadInfo>(),
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};
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extern const ChunkHandlerTable _league_chunk_handlers(league_chunk_handlers);
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@@ -284,6 +284,7 @@ static const std::vector<ChunkHandler> &ChunkHandlers()
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extern const ChunkHandlerTable _cargomonitor_chunk_handlers;
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extern const ChunkHandlerTable _goal_chunk_handlers;
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extern const ChunkHandlerTable _story_page_chunk_handlers;
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extern const ChunkHandlerTable _league_chunk_handlers;
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extern const ChunkHandlerTable _ai_chunk_handlers;
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extern const ChunkHandlerTable _game_chunk_handlers;
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extern const ChunkHandlerTable _animated_tile_chunk_handlers;
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@@ -326,6 +327,7 @@ static const std::vector<ChunkHandler> &ChunkHandlers()
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_cargomonitor_chunk_handlers,
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_goal_chunk_handlers,
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_story_page_chunk_handlers,
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_league_chunk_handlers,
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_engine_chunk_handlers,
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_town_chunk_handlers,
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_sign_chunk_handlers,
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@@ -18,6 +18,7 @@ add_files(
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group_sl.cpp
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industry_sl.cpp
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labelmaps_sl.cpp
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league_sl.cpp
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linkgraph_sl.cpp
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map_sl.cpp
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misc_sl.cpp
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93
src/saveload/upstream/league_sl.cpp
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93
src/saveload/upstream/league_sl.cpp
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@@ -0,0 +1,93 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file league_sl.cpp Code handling saving and loading of league tables */
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#include "../../stdafx.h"
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#include "saveload.h"
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#include "../../league_base.h"
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#include "../../safeguards.h"
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namespace upstream_sl {
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static const SaveLoad _league_table_elements_desc[] = {
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SLE_VAR(LeagueTableElement, table, SLE_UINT8),
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SLE_VAR(LeagueTableElement, rating, SLE_UINT64),
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SLE_VAR(LeagueTableElement, company, SLE_UINT8),
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SLE_SSTR(LeagueTableElement, text, SLE_STR | SLF_ALLOW_CONTROL),
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SLE_SSTR(LeagueTableElement, score, SLE_STR | SLF_ALLOW_CONTROL),
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SLE_VAR(LeagueTableElement, link.type, SLE_UINT8),
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SLE_VAR(LeagueTableElement, link.target, SLE_UINT32),
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};
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struct LEAEChunkHandler : ChunkHandler {
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LEAEChunkHandler() : ChunkHandler('LEAE', CH_TABLE) {}
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void Save() const override
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{
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SlTableHeader(_league_table_elements_desc);
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for (LeagueTableElement *lte : LeagueTableElement::Iterate()) {
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SlSetArrayIndex(lte->index);
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SlObject(lte, _league_table_elements_desc);
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}
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}
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void Load() const override
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{
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const std::vector<SaveLoad> slt = SlTableHeader(_league_table_elements_desc);
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int index;
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while ((index = SlIterateArray()) != -1) {
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LeagueTableElement *lte = new (index) LeagueTableElement();
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SlObject(lte, slt);
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}
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}
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};
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static const SaveLoad _league_tables_desc[] = {
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SLE_SSTR(LeagueTable, title, SLE_STR | SLF_ALLOW_CONTROL),
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};
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struct LEATChunkHandler : ChunkHandler {
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LEATChunkHandler() : ChunkHandler('LEAT', CH_TABLE) {}
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void Save() const override
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{
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SlTableHeader(_league_tables_desc);
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for (LeagueTable *lt : LeagueTable::Iterate()) {
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SlSetArrayIndex(lt->index);
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SlObject(lt, _league_tables_desc);
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}
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}
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void Load() const override
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{
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const std::vector<SaveLoad> slt = SlTableHeader(_league_tables_desc);
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int index;
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while ((index = SlIterateArray()) != -1) {
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LeagueTable *lt = new (index) LeagueTable();
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SlObject(lt, slt);
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}
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}
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};
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static const LEAEChunkHandler LEAE;
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static const LEATChunkHandler LEAT;
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static const ChunkHandlerRef league_chunk_handlers[] = {
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LEAE,
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LEAT,
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};
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extern const ChunkHandlerTable _league_chunk_handlers(league_chunk_handlers);
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}
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@@ -101,6 +101,7 @@ static const std::vector<ChunkHandlerRef> &ChunkHandlers()
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extern const ChunkHandlerTable _cargomonitor_chunk_handlers;
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extern const ChunkHandlerTable _goal_chunk_handlers;
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extern const ChunkHandlerTable _story_page_chunk_handlers;
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extern const ChunkHandlerTable _league_chunk_handlers;
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extern const ChunkHandlerTable _ai_chunk_handlers;
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extern const ChunkHandlerTable _game_chunk_handlers;
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extern const ChunkHandlerTable _animated_tile_chunk_handlers;
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@@ -132,6 +133,7 @@ static const std::vector<ChunkHandlerRef> &ChunkHandlers()
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_cargomonitor_chunk_handlers,
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_goal_chunk_handlers,
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_story_page_chunk_handlers,
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_league_chunk_handlers,
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_engine_chunk_handlers,
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_town_chunk_handlers,
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_sign_chunk_handlers,
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