Feature: [GS] Scriptable league tables (#10001)

(cherry picked from commit 5e14a20b3b)
This commit is contained in:
dP
2022-11-26 21:03:03 +04:00
committed by Jonathan G Rennison
parent 1260e51d84
commit c91033ac5e
28 changed files with 1352 additions and 232 deletions

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file league_sl.cpp Code handling saving and loading of league tables */
#include "../stdafx.h"
#include "saveload.h"
struct GetLeagueChunkLoadInfo
{
static SaveLoadVersion GetVersion() { return SLV_MULTITRACK_LEVEL_CROSSINGS; }
};
static const ChunkHandler league_chunk_handlers[] = {
MakeUpstreamChunkHandler<'LEAE', GetLeagueChunkLoadInfo>(),
MakeUpstreamChunkHandler<'LEAT', GetLeagueChunkLoadInfo>(),
};
extern const ChunkHandlerTable _league_chunk_handlers(league_chunk_handlers);