Feature: [GS] Scriptable league tables (#10001)
(cherry picked from commit 5e14a20b3b)
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src/saveload/league_sl.cpp
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23
src/saveload/league_sl.cpp
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file league_sl.cpp Code handling saving and loading of league tables */
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#include "../stdafx.h"
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#include "saveload.h"
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struct GetLeagueChunkLoadInfo
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{
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static SaveLoadVersion GetVersion() { return SLV_MULTITRACK_LEVEL_CROSSINGS; }
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};
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static const ChunkHandler league_chunk_handlers[] = {
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MakeUpstreamChunkHandler<'LEAE', GetLeagueChunkLoadInfo>(),
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MakeUpstreamChunkHandler<'LEAT', GetLeagueChunkLoadInfo>(),
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};
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extern const ChunkHandlerTable _league_chunk_handlers(league_chunk_handlers);
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