(svn r26546) -Codechange: Make order wait_time, travel_time and max_speed private
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@@ -2137,7 +2137,7 @@ void Vehicle::HandleLoading(bool mode)
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{
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switch (this->current_order.GetType()) {
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case OT_LOADING: {
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uint wait_time = max(this->current_order.wait_time - this->lateness_counter, 0);
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uint wait_time = max(this->current_order.GetWaitTime() - this->lateness_counter, 0);
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/* Not the first call for this tick, or still loading */
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if (mode || !HasBit(this->vehicle_flags, VF_LOADING_FINISHED) || this->current_order_time < wait_time) return;
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@@ -2375,9 +2375,9 @@ void Vehicle::ShowVisualEffect() const
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}
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max_speed = min(max_speed, t->gcache.cached_max_track_speed);
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max_speed = min(max_speed, this->current_order.max_speed);
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max_speed = min(max_speed, this->current_order.GetMaxSpeed());
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}
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if (this->type == VEH_ROAD || this->type == VEH_SHIP) max_speed = min(max_speed, this->current_order.max_speed * 2);
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if (this->type == VEH_ROAD || this->type == VEH_SHIP) max_speed = min(max_speed, this->current_order.GetMaxSpeed() * 2);
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const Vehicle *v = this;
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