Add: inform clients what game-script a server is running (#9441)
Co-authored-by: The Dude <thedude@novapolis.net>
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@@ -45,7 +45,7 @@ static const uint16 TCP_MTU = 32767; ///< Numbe
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static const uint16 COMPAT_MTU = 1460; ///< Number of bytes we can pack in a single packet for backward compatibility
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static const byte NETWORK_GAME_ADMIN_VERSION = 1; ///< What version of the admin network do we use?
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static const byte NETWORK_GAME_INFO_VERSION = 4; ///< What version of game-info do we use?
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static const byte NETWORK_GAME_INFO_VERSION = 5; ///< What version of game-info do we use?
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static const byte NETWORK_COMPANY_INFO_VERSION = 6; ///< What version of company info is this?
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static const byte NETWORK_COORDINATOR_VERSION = 2; ///< What version of game-coordinator-protocol do we use?
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