Merge branch 'master' into jgrpp
# Conflicts: # cmake/SourceList.cmake # src/build_vehicle_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/depot_base.h # src/elrail.cpp # src/network/core/udp.cpp # src/network/network_admin.cpp # src/network/network_chat_gui.cpp # src/network/network_gui.cpp # src/network/network_server.cpp # src/newgrf.cpp # src/newgrf_engine.cpp # src/newgrf_railtype.cpp # src/newgrf_railtype.h # src/newgrf_storage.h # src/os/unix/crashlog_unix.cpp # src/rail.h # src/rail_cmd.cpp # src/rail_gui.cpp # src/road_cmd.cpp # src/road_map.h # src/saveload/labelmaps_sl.cpp # src/settings_gui.cpp # src/settings_type.h # src/sl/oldloader_sl.cpp # src/station_cmd.cpp # src/station_gui.cpp # src/table/settings/world_settings.ini # src/tests/test_script_admin.cpp # src/textfile_gui.cpp # src/toolbar_gui.cpp # src/train_cmd.cpp # src/tunnelbridge_cmd.cpp # src/vehicle_gui.cpp # src/widget.cpp # src/window.cpp # src/window_gui.h # src/window_type.h
This commit is contained in:
@@ -5,8 +5,8 @@ add_files(
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config.h
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core.cpp
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core.h
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game_info.cpp
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game_info.h
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network_game_info.cpp
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network_game_info.h
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host.cpp
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host.h
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http.h
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@@ -62,7 +62,7 @@ static const uint NETWORK_LONG_REVISION_LENGTH = 64; ///< The m
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static const uint NETWORK_PASSWORD_LENGTH = 33; ///< The maximum length of the password, in bytes including '\0' (must be >= NETWORK_SERVER_ID_LENGTH)
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static const uint NETWORK_CLIENT_NAME_LENGTH = 25; ///< The maximum length of a client's name, in bytes including '\0'
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static const uint NETWORK_RCONCOMMAND_LENGTH = 500; ///< The maximum length of a rconsole command, in bytes including '\0'
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static const uint NETWORK_GAMESCRIPT_JSON_LENGTH = COMPAT_MTU - 3; ///< The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than COMPAT_MTU including header (3 bytes)
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static const uint NETWORK_GAMESCRIPT_JSON_LENGTH = 9000; ///< The maximum length of a receiving gamescript json string, in bytes including '\0'.
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static const uint NETWORK_CHAT_LENGTH = 900; ///< The maximum length of a chat message, in bytes including '\0'
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static const uint NETWORK_CONTENT_FILENAME_LENGTH = 48; ///< The maximum length of a content's filename, in bytes including '\0'.
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static const uint NETWORK_CONTENT_NAME_LENGTH = 64; ///< The maximum length of a content's name, in bytes including '\0'.
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@@ -10,7 +10,7 @@
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*/
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#include "../../stdafx.h"
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#include "game_info.h"
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#include "network_game_info.h"
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#include "../../core/bitmath_func.hpp"
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#include "../../company_base.h"
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#include "../../date_func.h"
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@@ -15,7 +15,7 @@
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#include "os_abstraction.h"
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#include "tcp.h"
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#include "packet.h"
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#include "game_info.h"
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#include "network_game_info.h"
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/**
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* Enum with all types of TCP Game Coordinator packets. The order MUST not be changed.
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@@ -15,7 +15,7 @@
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#include "os_abstraction.h"
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#include "tcp.h"
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#include "packet.h"
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#include "game_info.h"
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#include "network_game_info.h"
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/** Enum with all types of TCP TURN packets. The order MUST not be changed. **/
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enum PacketTurnType {
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@@ -10,7 +10,7 @@
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#include "../stdafx.h"
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#include "../strings_func.h"
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#include "../date_func.h"
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#include "core/game_info.h"
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#include "core/network_game_info.h"
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#include "network_admin.h"
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#include "network_base.h"
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#include "network_server.h"
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@@ -22,6 +22,8 @@
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#include "../rev.h"
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#include "../game/game.hpp"
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#include <numeric>
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#include "../safeguards.h"
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@@ -382,10 +384,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyEconomy()
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{
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for (const Company *company : Company::Iterate()) {
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/* Get the income. */
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Money income = 0;
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for (uint i = 0; i < lengthof(company->yearly_expenses[0]); i++) {
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income -= company->yearly_expenses[0][i];
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}
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Money income = -std::reduce(std::begin(company->yearly_expenses[0]), std::end(company->yearly_expenses[0]));
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Packet *p = new Packet(ADMIN_PACKET_SERVER_COMPANY_ECONOMY);
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@@ -556,11 +555,6 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendConsole(const std::string
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*/
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NetworkRecvStatus ServerNetworkAdminSocketHandler::SendGameScript(const std::string_view json)
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{
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/* At the moment we cannot transmit anything larger than MTU. So we limit
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* the maximum amount of json data that can be sent. Account also for
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* the trailing \0 of the string */
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if (json.size() + 1 >= NETWORK_GAMESCRIPT_JSON_LENGTH) return NETWORK_RECV_STATUS_OKAY;
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Packet *p = new Packet(ADMIN_PACKET_SERVER_GAMESCRIPT);
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p->Send_string(json);
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@@ -522,7 +522,7 @@ static WindowDesc _chat_window_desc(
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WDP_MANUAL, nullptr, 0, 0,
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WC_SEND_NETWORK_MSG, WC_NONE,
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WDF_NETWORK,
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_nested_chat_window_widgets, lengthof(_nested_chat_window_widgets)
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std::begin(_nested_chat_window_widgets), std::end(_nested_chat_window_widgets)
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);
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@@ -97,7 +97,7 @@ static WindowDesc _network_content_download_status_window_desc(
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WDP_CENTER, nullptr, 0, 0,
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WC_NETWORK_STATUS_WINDOW, WC_NONE,
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WDF_MODAL,
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_nested_network_content_download_status_window_widgets, lengthof(_nested_network_content_download_status_window_widgets)
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std::begin(_nested_network_content_download_status_window_widgets), std::end(_nested_network_content_download_status_window_widgets)
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);
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BaseNetworkContentDownloadStatusWindow::BaseNetworkContentDownloadStatusWindow(WindowDesc *desc) :
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@@ -1117,7 +1117,7 @@ static WindowDesc _network_content_list_desc(
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WDP_CENTER, "list_content", 630, 460,
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WC_NETWORK_WINDOW, WC_NONE,
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0,
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_nested_network_content_list_widgets, lengthof(_nested_network_content_list_widgets)
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std::begin(_nested_network_content_list_widgets), std::end(_nested_network_content_list_widgets)
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);
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/**
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@@ -11,7 +11,7 @@
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#define NETWORK_GAMELIST_H
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#include "core/address.h"
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#include "core/game_info.h"
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#include "core/network_game_info.h"
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#include "network_type.h"
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/** The status a server can be in. */
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@@ -1030,7 +1030,7 @@ static WindowDesc _network_game_window_desc(
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WDP_CENTER, "list_servers", 1000, 730,
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WC_NETWORK_WINDOW, WC_NONE,
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WDF_NETWORK,
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_nested_network_game_widgets, lengthof(_nested_network_game_widgets)
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std::begin(_nested_network_game_widgets), std::end(_nested_network_game_widgets)
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);
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void ShowNetworkGameWindow()
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@@ -1303,7 +1303,7 @@ static WindowDesc _network_start_server_window_desc(
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WDP_CENTER, nullptr, 0, 0,
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WC_NETWORK_WINDOW, WC_NONE,
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WDF_NETWORK,
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_nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
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std::begin(_nested_network_start_server_window_widgets), std::end(_nested_network_start_server_window_widgets)
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);
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static void ShowNetworkStartServerWindow()
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@@ -1382,7 +1382,7 @@ static WindowDesc _client_list_desc(
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WDP_AUTO, "list_clients", 220, 300,
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WC_CLIENT_LIST, WC_NONE,
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WDF_NETWORK,
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_nested_client_list_widgets, lengthof(_nested_client_list_widgets)
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std::begin(_nested_client_list_widgets), std::end(_nested_client_list_widgets)
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);
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/**
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@@ -2297,7 +2297,7 @@ static WindowDesc _network_join_status_window_desc(
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WDP_CENTER, nullptr, 0, 0,
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WC_NETWORK_STATUS_WINDOW, WC_NONE,
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WDF_MODAL | WDF_NETWORK,
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_nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
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std::begin(_nested_network_join_status_window_widgets), std::end(_nested_network_join_status_window_widgets)
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);
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void ShowJoinStatusWindow()
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@@ -2419,7 +2419,7 @@ static WindowDesc _network_company_password_window_desc(
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WDP_AUTO, nullptr, 0, 0,
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WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
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WDF_NETWORK,
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_nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
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std::begin(_nested_network_company_password_window_widgets), std::end(_nested_network_company_password_window_widgets)
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);
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void ShowNetworkCompanyPasswordWindow(Window *parent)
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@@ -2522,7 +2522,7 @@ static WindowDesc _network_ask_relay_desc(
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WDP_CENTER, nullptr, 0, 0,
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WC_NETWORK_ASK_RELAY, WC_NONE,
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WDF_MODAL | WDF_NETWORK,
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_nested_network_ask_relay_widgets, lengthof(_nested_network_ask_relay_widgets)
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std::begin(_nested_network_ask_relay_widgets), std::end(_nested_network_ask_relay_widgets)
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);
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/**
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@@ -2620,7 +2620,7 @@ static WindowDesc _network_ask_survey_desc(
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WDP_CENTER, nullptr, 0, 0,
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WC_NETWORK_ASK_SURVEY, WC_NONE,
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WDF_MODAL,
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_nested_network_ask_survey_widgets, lengthof(_nested_network_ask_survey_widgets)
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std::begin(_nested_network_ask_survey_widgets), std::end(_nested_network_ask_survey_widgets)
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);
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/**
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@@ -8,7 +8,7 @@
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/** @file network_query.cpp Query part of the network protocol. */
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#include "../stdafx.h"
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#include "core/game_info.h"
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#include "core/network_game_info.h"
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#include "network_query.h"
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#include "network_gamelist.h"
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#include "../error.h"
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@@ -10,7 +10,7 @@
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#include "../stdafx.h"
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#include "../strings_func.h"
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#include "../date_func.h"
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#include "core/game_info.h"
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#include "core/network_game_info.h"
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#include "network_admin.h"
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#include "network_server.h"
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#include "network_udp.h"
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@@ -16,7 +16,7 @@
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#include "../date_func.h"
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#include "../map_func.h"
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#include "../debug.h"
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#include "core/game_info.h"
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#include "core/network_game_info.h"
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#include "network_gamelist.h"
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#include "network_internal.h"
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#include "network_udp.h"
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