Desync: Change sync event logging to desync debug level 2
This commit is contained in:
@@ -893,7 +893,7 @@ void NetworkGameLoop()
|
|||||||
/* We don't want to log multiple times if paused. */
|
/* We don't want to log multiple times if paused. */
|
||||||
static Date last_log;
|
static Date last_log;
|
||||||
if (last_log != _date) {
|
if (last_log != _date) {
|
||||||
DEBUG(desync, 1, "sync: date{%08x; %02x; %02x}; %08x; %08x", _date, _date_fract, _tick_skip_counter, _random.state[0], _random.state[1]);
|
DEBUG(desync, 2, "sync: date{%08x; %02x; %02x}; %08x; %08x", _date, _date_fract, _tick_skip_counter, _random.state[0], _random.state[1]);
|
||||||
last_log = _date;
|
last_log = _date;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user