Change: Use Rect for drawing vehicle details.

This commit is contained in:
Peter Nelson
2022-10-18 13:52:22 +01:00
committed by PeterN
parent 3ff05321dc
commit c9a81fd67b
5 changed files with 84 additions and 91 deletions

View File

@@ -352,32 +352,22 @@ int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab)
* Draw the details for the given vehicle at the given position
*
* @param v current vehicle
* @param left The left most coordinate to draw
* @param right The right most coordinate to draw
* @param y The y coordinate
* @param r the Rect to draw within
* @param vscroll_pos Position of scrollbar
* @param vscroll_cap Number of lines currently displayed
* @param det_tab Selected details tab
*/
void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab)
void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab)
{
/* get rid of awkward offset */
y -= WD_MATRIX_TOP;
/* Indent the total cargo capacity details */
int offs_left = _current_text_dir == TD_LTR ? TRAIN_DETAILS_LIST_INDENT : 0;
int offs_right = _current_text_dir == TD_LTR ? 0 : TRAIN_DETAILS_LIST_INDENT;
int sprite_height = ScaleGUITrad(GetVehicleHeight(VEH_TRAIN));
int line_height = std::max(sprite_height, WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM);
bool rtl = _current_text_dir == TD_RTL;
int line_height = r.Height();
int sprite_y_offset = line_height / 2;
int text_y_offset = (line_height - FONT_HEIGHT_NORMAL) / 2;
/* draw the first 3 details tabs */
if (det_tab != TDW_TAB_TOTALS) {
bool rtl = _current_text_dir == TD_RTL;
Direction dir = rtl ? DIR_E : DIR_W;
int x = rtl ? right : left;
int x = rtl ? r.right : r.left;
for (; v != nullptr && vscroll_pos > -vscroll_cap; v = v->GetNextVehicle()) {
GetCargoSummaryOfArticulatedVehicle(v, &_cargo_summary);
@@ -397,7 +387,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
VehicleSpriteSeq seq;
u->GetImage(dir, EIT_IN_DETAILS, &seq);
seq.Draw(px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + pitch, pal, (v->vehstatus & VS_CRASHED) != 0);
seq.Draw(px + (rtl ? -offset.x : offset.x), r.top - line_height * vscroll_pos + sprite_y_offset + pitch, pal, (v->vehstatus & VS_CRASHED) != 0);
}
px += rtl ? -width : width;
dx += width;
@@ -410,35 +400,34 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
dx = 0;
}
int sprite_width = std::max<int>(dx, ScaleGUITrad(TRAIN_DETAILS_MIN_INDENT)) + 3;
Rect dr = r.Indent(sprite_width, rtl);
uint num_lines = std::max(1u, (unsigned)_cargo_summary.size());
for (uint i = 0; i < num_lines; i++) {
int sprite_width = std::max<int>(dx, ScaleGUITrad(TRAIN_DETAILS_MIN_INDENT)) + 3;
int data_left = left + (rtl ? 0 : sprite_width);
int data_right = right - (rtl ? sprite_width : 0);
if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) {
int py = y - line_height * vscroll_pos + text_y_offset;
int py = r.top - line_height * vscroll_pos + text_y_offset;
if (i > 0 || separate_sprite_row) {
if (vscroll_pos != 0) GfxFillRect(left, py - WD_MATRIX_TOP - 1, right, py - WD_MATRIX_TOP, _colour_gradient[COLOUR_GREY][5]);
if (vscroll_pos != 0) GfxFillRect(r.left, py - WD_MATRIX_TOP - 1, r.right, py - WD_MATRIX_TOP, _colour_gradient[COLOUR_GREY][5]);
}
switch (det_tab) {
case TDW_TAB_CARGO:
if (i < _cargo_summary.size()) {
TrainDetailsCargoTab(&_cargo_summary[i], data_left, data_right, py);
TrainDetailsCargoTab(&_cargo_summary[i], dr.left, dr.right, py);
} else {
DrawString(data_left, data_right, py, STR_QUANTITY_N_A, TC_LIGHT_BLUE);
DrawString(dr.left, dr.right, py, STR_QUANTITY_N_A, TC_LIGHT_BLUE);
}
break;
case TDW_TAB_INFO:
if (i == 0) TrainDetailsInfoTab(v, data_left, data_right, py);
if (i == 0) TrainDetailsInfoTab(v, dr.left, dr.right, py);
break;
case TDW_TAB_CAPACITY:
if (i < _cargo_summary.size()) {
TrainDetailsCapacityTab(&_cargo_summary[i], data_left, data_right, py);
TrainDetailsCapacityTab(&_cargo_summary[i], dr.left, dr.right, py);
} else {
SetDParam(0, STR_EMPTY);
DrawString(data_left, data_right, py, STR_VEHICLE_INFO_NO_CAPACITY);
DrawString(dr.left, dr.right, py, STR_VEHICLE_INFO_NO_CAPACITY);
}
break;
@@ -449,6 +438,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
}
}
} else {
int y = r.top;
CargoArray act_cargo;
CargoArray max_cargo;
Money feeder_share = 0;
@@ -460,9 +450,11 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
}
/* draw total cargo tab */
DrawString(left, right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
DrawString(r.left, r.right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
y += line_height;
/* Indent the total cargo capacity details */
Rect ir = r.Indent(TRAIN_DETAILS_LIST_INDENT, rtl);
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (max_cargo[i] > 0 && --vscroll_pos < 0 && vscroll_pos > -vscroll_cap) {
SetDParam(0, i); // {CARGO} #1
@@ -470,11 +462,11 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
SetDParam(2, i); // {SHORTCARGO} #1
SetDParam(3, max_cargo[i]); // {SHORTCARGO} #2
SetDParam(4, _settings_game.vehicle.freight_trains);
DrawString(left + offs_left, right - offs_right, y + text_y_offset, FreightWagonMult(i) > 1 ? STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT : STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY);
DrawString(ir.left, ir.right, y + text_y_offset, FreightWagonMult(i) > 1 ? STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT : STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY);
y += line_height;
}
}
SetDParam(0, feeder_share);
DrawString(left, right, y + text_y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
DrawString(r.left, r.right, y + text_y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
}