(svn r20937) -Codechange: move some variables from client/server to server only
This commit is contained in:
@@ -47,7 +47,12 @@ protected:
|
||||
NetworkRecvStatus SendWait();
|
||||
NetworkRecvStatus SendNeedGamePassword();
|
||||
NetworkRecvStatus SendNeedCompanyPassword();
|
||||
|
||||
public:
|
||||
byte lag_test; ///< Byte used for lag-testing the client
|
||||
ClientStatus status; ///< Status of this client
|
||||
CommandQueue outgoing_queue; ///< The command-queue awaiting delivery
|
||||
|
||||
ServerNetworkGameSocketHandler(SOCKET s);
|
||||
~ServerNetworkGameSocketHandler();
|
||||
|
||||
|
Reference in New Issue
Block a user