(svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress client_address.

This commit is contained in:
rubidium
2009-04-04 00:48:48 +00:00
parent 2fd9f0fffa
commit c9ebf14ba5
7 changed files with 19 additions and 21 deletions

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@@ -17,7 +17,7 @@ struct NetworkClientInfo : PoolItem<NetworkClientInfo, ClientIndex, &_NetworkCli
char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< Name of the client
byte client_lang; ///< The language of the client
CompanyID client_playas; ///< As which company is this client playing (CompanyID)
uint32 client_ip; ///< IP-address of the client (so he can be banned)
NetworkAddress client_address; ///< IP-address of the client (so he can be banned)
Date join_date; ///< Gamedate the client has joined
char unique_id[NETWORK_UNIQUE_ID_LENGTH]; ///< Every play sends an unique id so we can indentify him