(svn r40) Final slope graphics fix
This commit is contained in:
		@@ -514,6 +514,11 @@ static void DrawTile_Clear(TileInfo *ti)
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uint GetSlopeZ_Clear(TileInfo *ti) { return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z; }
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uint GetSlopeTileh_Clear(TileInfo *ti)
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{
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	return ti->tileh;
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}
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static void GetAcceptedCargo_Clear(uint tile, AcceptedCargo *ac)
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{
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	/* unused */	
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@@ -803,4 +808,5 @@ const TileTypeProcs _tile_type_clear_procs = {
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	NULL,											/* get_produced_cargo_proc */
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	NULL,											/* vehicle_enter_tile_proc */
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	NULL,											/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Clear,			/* get_slope_tileh_proc */
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};
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@@ -13,6 +13,10 @@ static uint GetSlopeZ_Dummy(TileInfo *ti) {
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	return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z;
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}
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static uint GetSlopeZ_Dummy(TileInfo *ti) {
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	return ti->tileh;
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}
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static int32 ClearTile_Dummy(uint tile, byte flags) {
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	return_cmd_error(STR_0001_OFF_EDGE_OF_MAP);
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}
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@@ -68,5 +72,6 @@ const TileTypeProcs _tile_type_dummy_procs = {
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	NULL,											/* get_produced_cargo_proc */
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	NULL,											/* vehicle_enter_tile_proc */
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	NULL,											/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Dummy,			/* get_slope_tileh_proc */
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};
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@@ -334,6 +334,10 @@ static uint GetSlopeZ_Industry(TileInfo *ti) {
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	return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z;
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}
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static uint GetSlopeTileh_Industry(TileInfo *ti) {
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	return 0;
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}
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static void GetAcceptedCargo_Industry(uint tile, AcceptedCargo *ac)
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{
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	int m5 = _map5[tile];
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@@ -1819,6 +1823,7 @@ const TileTypeProcs _tile_type_industry_procs = {
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	GetProducedCargo_Industry,  /* get_produced_cargo_proc */
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	NULL,												/* vehicle_enter_tile_proc */
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	NULL,												/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Industry,			/* get_slope_tileh_proc */
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};
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static const byte _industry_desc[] = {
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										26
									
								
								landscape.c
									
									
									
									
									
								
							
							
						
						
									
										26
									
								
								landscape.c
									
									
									
									
									
								
							@@ -237,22 +237,34 @@ uint GetSlopeZ(int x,  int y)
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	assert(z < 256);
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*/
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	return _tile_type_procs[ti.type]->get_slope_z_proc(&ti);
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}
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/* TODO: add check if this tile has a foundation or not. Since this can't be done easily with the
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	current landscape arrays, we might have to add a new TileTypeProc. */ 
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bool hasFoundation(uint tile)
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// direction=true:  check for foundation in east and south corner
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// direction=false: check for foundation in west and south corner
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bool hasFoundation(TileInfo *ti, bool direction)
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{
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	return true;
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	bool south, other; // southern corner and east/west corner
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	uint slope = _tile_type_procs[ti->type]->get_slope_tileh_proc(ti);
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	south = ((ti->tileh) & 2) != (slope & 2);
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	if(direction)
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		other = ((ti->tileh) & 4) != (slope & 4);
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	else
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		other = ((ti->tileh) & 1) != (slope & 1);
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	return south || other;
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}
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void DrawFoundation(TileInfo *ti, uint f)
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{
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	uint32 sprite_base = SPR_SLOPES_BASE-14;
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	if(hasFoundation( TILE_FROM_XY(ti->x, ti->y-1) )) sprite_base += 22;		// foundation in NW direction
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	if(hasFoundation( TILE_FROM_XY(ti->x-1, ti->y) )) sprite_base += 22*2;	// foundation in NE direction
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	TileInfo ti2;
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	FindLandscapeHeight(&ti2, ti->x, ti->y-1);
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	if(hasFoundation( &ti2, true )) sprite_base += 22;		// foundation in NW direction
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	FindLandscapeHeight(&ti2, ti->x-1, ti->y);
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	if(hasFoundation( &ti2, false )) sprite_base += 22*2;	// foundation in NE direction
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	if (f < 15) {
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		// leveled foundation	
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										23
									
								
								rail_cmd.c
									
									
									
									
									
								
							
							
						
						
									
										23
									
								
								rail_cmd.c
									
									
									
									
									
								
							@@ -1694,6 +1694,28 @@ uint GetSlopeZ_Track(TileInfo *ti)
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	return z;
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}
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uint GetSlopeTileh_Track(TileInfo *ti) 
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{
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	// check if it's a foundation
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	if (ti->tileh != 0) {
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		if ((ti->map5 & 0x80) == 0) {
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			uint f = GetRailFoundation(ti->tileh, ti->map5 & 0x3F);
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			if (f != 0) {
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				if (f < 15) {
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					// leveled foundation
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					return 0;
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				}
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				// inclined foundation
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				return _inclined_tileh[f - 15];
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			}
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		} else if ((ti->map5 & 0xC0) == 0xC0) {
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			// depot or checkpoint
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			return 0;
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		}
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	}
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	return ti->tileh;
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}
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static void GetAcceptedCargo_Track(uint tile, AcceptedCargo *ac)
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{
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	/* not used */
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@@ -1949,4 +1971,5 @@ const TileTypeProcs _tile_type_rail_procs = {
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	NULL,											/* get_produced_cargo_proc */
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	VehicleEnter_Track,				/* vehicle_enter_tile_proc */
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	NULL,											/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Track,			/* get_slope_tileh_proc */
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};
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										25
									
								
								road_cmd.c
									
									
									
									
									
								
							
							
						
						
									
										25
									
								
								road_cmd.c
									
									
									
									
									
								
							@@ -875,7 +875,29 @@ uint GetSlopeZ_Road(TileInfo *ti)
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		}
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		return GetPartialZ(ti->x&0xF, ti->y&0xF, th) + z;
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	}
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	return z;
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	return z; // normal Z if no slope
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}
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uint GetSlopeTileh_Road(TileInfo *ti)
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{
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	// check if it's a foundation
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	if (ti->tileh != 0) {
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		if ((ti->map5 & 0xE0) == 0) { /* road or crossing */
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			uint f = GetRoadFoundation(ti->tileh, ti->map5 & 0x3F);
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			if (f != 0) {
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				if (f < 15) {
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					// leveled foundation
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					return 0;
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				}
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				// inclined foundation
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				return _inclined_tileh[f - 15];
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			}
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		} else if ((ti->map5 & 0xF0) == 0x20) {
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			// depot
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			return 0;
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		}
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	}
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	return ti->tileh;
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}
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static void GetAcceptedCargo_Road(uint tile, AcceptedCargo *ac)
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@@ -1129,4 +1151,5 @@ const TileTypeProcs _tile_type_road_procs = {
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	NULL,											/* get_produced_cargo_proc */
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	VehicleEnter_Road,				/* vehicle_enter_tile_proc */
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	VehicleLeave_Road,				/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Road,				/* get_slope_tileh_proc */
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};
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@@ -1778,6 +1778,11 @@ static uint GetSlopeZ_Station(TileInfo *ti)
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	return z;
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}
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static uint GetSlopeTileh_Station(TileInfo *ti)
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{
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	return 0;
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}
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static void GetAcceptedCargo_Station(uint tile, AcceptedCargo *ac)
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{
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	/* not used */
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@@ -2451,6 +2456,7 @@ const TileTypeProcs _tile_type_station_procs = {
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	NULL,												/* get_produced_cargo_proc */
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	VehicleEnter_Station,				/* vehicle_enter_tile_proc */
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	NULL,												/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Station,			/* get_slope_tileh_proc */
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};
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@@ -103,6 +103,11 @@ static uint GetSlopeZ_Town(TileInfo *ti)
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	return (uint16) z;	
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}
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static uint GetSlopeTileh_Town(TileInfo *ti)
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{
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	return ti->tileh;
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}
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static void AnimateTile_Town(uint tile)
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{
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	int old;
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@@ -1772,6 +1777,7 @@ const TileTypeProcs _tile_type_town_procs = {
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	NULL,											/* get_produced_cargo_proc */
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	NULL,											/* vehicle_enter_tile_proc */
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	NULL,											/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Town,				/* get_slope_tileh_proc */
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};
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@@ -332,6 +332,10 @@ static uint GetSlopeZ_Trees(TileInfo *ti) {
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	return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z;
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}
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static uint GetSlopeTileh_Trees(TileInfo *ti) {
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	return ti->tileh;
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}
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static int32 ClearTile_Trees(uint tile, byte flags) {
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	int num;
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@@ -644,4 +648,5 @@ const TileTypeProcs _tile_type_trees_procs = {
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	NULL,											/* get_produced_cargo_proc */
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	NULL,											/* vehicle_enter_tile_proc */
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	NULL,											/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Trees,			/* get_slope_tileh_proc */
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};
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										2
									
								
								ttd.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								ttd.h
									
									
									
									
									
								
							@@ -242,6 +242,7 @@ typedef void ChangeTileOwnerProc(uint tile, byte old_player, byte new_player);
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 * other bits that can be set? */
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typedef uint32 VehicleEnterTileProc(Vehicle *v, uint tile, int x, int y);
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typedef void VehicleLeaveTileProc(Vehicle *v, uint tile, int x, int y);
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typedef uint GetSlopeTilehProc(TileInfo *ti);
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typedef struct {
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	DrawTileProc *draw_tile_proc;
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@@ -257,6 +258,7 @@ typedef struct {
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	GetProducedCargoProc *get_produced_cargo_proc;
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	VehicleEnterTileProc *vehicle_enter_tile_proc;
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	VehicleLeaveTileProc *vehicle_leave_tile_proc;
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	GetSlopeTilehProc *get_slope_tileh_proc;
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} TileTypeProcs;
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@@ -1198,6 +1198,12 @@ static uint GetSlopeZ_TunnelBridge(TileInfo *ti) {
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	return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + z;
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}
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static uint GetSlopeTileh_TunnelBridge(TileInfo *ti) {
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	// not accurate, but good enough for slope graphics drawing
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	return 0;
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}
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static void GetAcceptedCargo_TunnelBridge(uint tile, AcceptedCargo *ac)
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{
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	/* not used */
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@@ -1478,4 +1484,5 @@ const TileTypeProcs _tile_type_tunnelbridge_procs = {
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	NULL,														/* get_produced_cargo_proc */
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	VehicleEnter_TunnelBridge,			/* vehicle_enter_tile_proc */
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	NULL,														/* vehicle_leave_tile_proc */
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	GetSlopeTileh_TunnelBridge,			/* get_slope_tileh_proc */
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};
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@@ -106,6 +106,11 @@ static uint GetSlopeZ_Unmovable(TileInfo *ti)
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	return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z;
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}
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static uint GetSlopeTileh_Unmovable(TileInfo *ti) 
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{
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	return 0;
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}
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static int32 ClearTile_Unmovable(uint tile, byte flags)
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{
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	byte m5 = _map5[tile];
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@@ -386,4 +391,5 @@ const TileTypeProcs _tile_type_unmovable_procs = {
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	NULL,													/* get_produced_cargo_proc */
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	NULL,													/* vehicle_enter_tile_proc */
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	NULL,													/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Unmovable,			/* get_slope_tileh_proc */
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};
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@@ -441,6 +441,11 @@ uint GetSlopeZ_Water(TileInfo *ti)
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	return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z;
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}
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uint GetSlopeTileh_Water(TileInfo *ti)
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{ 
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	return ti->tileh;
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}
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static void GetAcceptedCargo_Water(uint tile, AcceptedCargo *ac)
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{
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	/* not used */
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@@ -608,5 +613,6 @@ const TileTypeProcs _tile_type_water_procs = {
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	NULL,											/* get_produced_cargo_proc */
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	VehicleEnter_Water,				/* vehicle_enter_tile_proc */
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	NULL,											/* vehicle_leave_tile_proc */
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	GetSlopeTileh_Water,			/* get_slope_tileh_proc */
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};
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