(svn r11938) -Codechange: support loading of canal/river properties (though still ignored)
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@@ -17,8 +17,15 @@ enum CanalFeature {
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};
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struct WaterFeature {
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const SpriteGroup *group;
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uint8 callbackmask;
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uint8 flags;
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};
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/** Table of canal 'feature' sprite groups */
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extern const SpriteGroup *_canal_sg[CF_END];
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extern WaterFeature _water_feature[CF_END];
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/** Lookup the base sprite to use for a canal.
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