(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
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		| @@ -3995,11 +3995,11 @@ void AiDoGameLoop(Player *p) | ||||
| 		if (_players_ai[p->index].state != old_state) { | ||||
| 			if (hasdots) | ||||
| 				printf("\n"); | ||||
| 			hasdots=false; | ||||
| 			hasdots = false; | ||||
| 			printf("AiState: %s\n", _ai_state_names[old_state=_players_ai[p->index].state]); | ||||
| 		} else { | ||||
| 			printf("."); | ||||
| 			hasdots=true; | ||||
| 			hasdots = true; | ||||
| 		} | ||||
| 	} | ||||
| #endif | ||||
|   | ||||
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