(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
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@@ -3995,11 +3995,11 @@ void AiDoGameLoop(Player *p)
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if (_players_ai[p->index].state != old_state) {
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if (hasdots)
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printf("\n");
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hasdots=false;
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hasdots = false;
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printf("AiState: %s\n", _ai_state_names[old_state=_players_ai[p->index].state]);
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} else {
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printf(".");
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hasdots=true;
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hasdots = true;
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}
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}
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#endif
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