Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
Setting the snow coverage (in % of the map) makes a lot more sense to the human, while still allowing the niche player to set (by finding the correct %) a snow line height they like. This makes for easier defaults, as it decoupled terrain height from amount of snow. Maps can never be 100% snow, as we do not have sprites for coastal tiles. Internally, this calculates the best snow line height to approach this coverage as close as possible.
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committed by
Patric Stout

parent
7a886cb4d4
commit
cafe4eed6e
@@ -118,6 +118,8 @@ static void _GenerateWorld()
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ConvertGroundTilesIntoWaterTiles();
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IncreaseGeneratingWorldProgress(GWP_OBJECT);
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_settings_game.game_creation.snow_line_height = DEF_SNOWLINE_HEIGHT;
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} else {
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GenerateLandscape(_gw.mode);
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GenerateClearTile();
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