Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
Setting the snow coverage (in % of the map) makes a lot more sense to the human, while still allowing the niche player to set (by finding the correct %) a snow line height they like. This makes for easier defaults, as it decoupled terrain height from amount of snow. Maps can never be 100% snow, as we do not have sprites for coastal tiles. Internally, this calculates the best snow line height to approach this coverage as close as possible.
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committed by
Patric Stout

parent
7a886cb4d4
commit
cafe4eed6e
@@ -1689,6 +1689,7 @@ static SettingsContainer &GetSettingsTree()
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genworld->Add(new SettingEntry("difficulty.terrain_type"));
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genworld->Add(new SettingEntry("game_creation.tgen_smoothness"));
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genworld->Add(new SettingEntry("game_creation.variety"));
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genworld->Add(new SettingEntry("game_creation.snow_coverage"));
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genworld->Add(new SettingEntry("game_creation.snow_line_height"));
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genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
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genworld->Add(new SettingEntry("game_creation.tree_placer"));
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