Codechange: use std::vector for the incoming command queue
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@@ -972,7 +972,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_COMMAND(Packet
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return NETWORK_RECV_STATUS_MALFORMED_PACKET;
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}
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this->incoming_queue.Append(&cp);
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this->incoming_queue.push_back(cp);
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return NETWORK_RECV_STATUS_OKAY;
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}
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