Fix display of ships entering viewports on an aqueduct

This commit is contained in:
Jonathan G Rennison
2024-03-01 21:16:31 +00:00
parent 9e807d2072
commit cb5c6abc00

View File

@@ -1115,7 +1115,7 @@ static void ShipController(Ship *v)
v->x_pos = gp.x;
v->y_pos = gp.y;
v->UpdatePosition();
if ((v->vehstatus & VS_HIDDEN) == 0) v->Vehicle::UpdateViewport(true);
if ((v->vehstatus & VS_HIDDEN) == 0) v->UpdateViewport(true, false);
return;
}
/* Bridge exit */