(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.

This commit is contained in:
rubidium
2007-08-30 13:03:56 +00:00
parent ac5fde61fb
commit cb7eaff353
21 changed files with 164 additions and 147 deletions

View File

@@ -1342,7 +1342,7 @@ static uint32 VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
v->u.road.state = RVSB_IN_DEPOT;
v->vehstatus |= VS_HIDDEN;
v->direction = ReverseDir(v->direction);
if (v->next == NULL) VehicleEnterDepot(v);
if (v->Next() == NULL) VehicleEnterDepot(v);
v->tile = tile;
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);